Perfil de Percynomercy
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 89.869.778.110 cr |
Credits spent on ships | 3.399.847.172 cr |
Credits spent on outfitting | 7.493.747.765 cr |
Credits spent on repairs | 72.850.434 cr |
Credits spent on fuel | 3.034.114 cr |
Credits spent on munitions | 4.725.905 cr |
Insurance claims | 93 |
Total claim costs | 554.509.999 cr |
Combat |
|
Bounties claimed | 17.210 |
Profit from bounties | 1.221.212.833 cr |
Combat bonds | 6.391 |
Profit from combat bonds | 1.767.218.371 cr |
Assassinations | 4 |
Profit from assassinations | 4.223.128 cr |
Highest single reward | 685.025 cr |
Skimmers killed | 108 |
Crime |
|
Fines issued | 227 |
Lifetime fines value | 24.502.650 cr |
Bounties received/earned | 161 |
Lifetime bounty value | 184.830 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 9.088.303 cr |
Commodities smuggled | 2.204 |
Average profit | 206.552 cr |
Highest single transaction | 2.529.350 cr |
Trading |
|
Market network | 1.025 |
Trading profit | 81.670.784.536 cr |
Commodities traded | 2.600.542 |
Average profit | 14.110.364 cr |
Highest single transaction | 1.073.479.008 cr |
Mining |
|
Profits from mining | 95.805.818.041 cr |
Minerals refined | 25.027 |
Materials collected | 125.887 |
Exploration |
|
Systems visited | 19.533 |
Profits from exploration | 2.107.096.657 cr |
Level 2 detailed scans | 69.499 |
Level 3 detailed scans | 71.325 |
Highest payout | 12.711.951 cr |
Total hyperspace distance | 1.985.590 a.l. |
Total hyperspace jumps | 34.052 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 30W 3H 44M |
Passengers |
|
Total bulk passengers delivered | 22.218 |
Total VIPs delivered | 78.615 |
Total delivered | 100.833 |
Total ejected | 651 |
Search and Rescue |
|
Total items rescued | 69 |
Total profit | 1.237.845 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9.309 |
Grade 1 upgrades generated | 1.061 |
Grade 2 upgrades generated | 1.441 |
Grade 3 upgrades generated | 2.140 |
Grade 4 upgrades generated | 2.467 |
Grade 5 upgrades generated | 2.200 |
Crew |
|
Crew credits earned | 5.514.340.290 cr |
Crew hired | 10 |
Crew fired | 7 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 33M 43S |
Time in gunner role | 37M 47S |
Time in fighter con role | 8M 33S |
Total credits accrued | 119.730.517 cr |