Perfil de gml_mk1
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7.308.247.634 cr |
Credits spent on ships | 1.382.412.655 cr |
Credits spent on outfitting | 11.242.789.604 cr |
Credits spent on repairs | 8.700.382 cr |
Credits spent on fuel | 571.473 cr |
Credits spent on munitions | 1.329.104 cr |
Insurance claims | 36 |
Total claim costs | 167.256.661 cr |
Combat |
|
Bounties claimed | 422 |
Profit from bounties | 23.645.115 cr |
Combat bonds | 145 |
Profit from combat bonds | 3.941.188 cr |
Assassinations | 9 |
Profit from assassinations | 3.112.323 cr |
Highest single reward | 330.950 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 205 |
Lifetime fines value | 1.400.229 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 1.869.690 cr |
Highest bounty issued | 914.100 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2.371.067 cr |
Commodities smuggled | 460 |
Average profit | 112.908 cr |
Highest single transaction | 947.650 cr |
Trading |
|
Market network | 116 |
Trading profit | 14.806.217.302 cr |
Commodities traded | 69.369 |
Average profit | 31.040.288 cr |
Highest single transaction | 542.516.394 cr |
Mining |
|
Profits from mining | 14.724.239.663 cr |
Minerals refined | 15.134 |
Materials collected | 17.185 |
Exploration |
|
Systems visited | 8.365 |
Profits from exploration | 466.885.944 cr |
Level 2 detailed scans | 15.680 |
Level 3 detailed scans | 13.348 |
Highest payout | 10.121.918 cr |
Total hyperspace distance | 673.154 a.l. |
Total hyperspace jumps | 10.470 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.612,96 a.l. |
Approximate time played | 4W 3D 18H 1M |
Passengers |
|
Total bulk passengers delivered | 2.133 |
Total VIPs delivered | 1.264 |
Total delivered | 3.397 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 146.712 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.444 |
Grade 1 upgrades generated | 379 |
Grade 2 upgrades generated | 283 |
Grade 3 upgrades generated | 334 |
Grade 4 upgrades generated | 269 |
Grade 5 upgrades generated | 179 |
Crew |
|
Crew credits earned | 98.606.188 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 40M 58S |
Time in gunner role | 36M 19S |
Time in fighter con role | 2H 30M 38S |
Total credits accrued | 4.001.121 cr |