Perfil de IOI-Parzival
(Python)
Federation: Warrant Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 728.169.379 cr |
Credits spent on ships | 106.928.103 cr |
Credits spent on outfitting | 222.151.673 cr |
Credits spent on repairs | 1.068.730 cr |
Credits spent on fuel | 21.532 cr |
Credits spent on munitions | 101.149 cr |
Insurance claims | 10 |
Total claim costs | 10.799.045 cr |
Combat |
|
Bounties claimed | 260 |
Profit from bounties | 11.434.914 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 265.277 cr |
Highest single reward | 465.810 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 8.300 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 6.160 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 60 |
Trading profit | 9.480.868 cr |
Commodities traded | 5.435 |
Average profit | 52.093 cr |
Highest single transaction | 2.117.027 cr |
Mining |
|
Profits from mining | 4.044.019 cr |
Minerals refined | 909 |
Materials collected | 4.381 |
Exploration |
|
Systems visited | 4.925 |
Profits from exploration | 624.688.022 cr |
Level 2 detailed scans | 20.078 |
Level 3 detailed scans | 20.702 |
Highest payout | 9.523.923 cr |
Total hyperspace distance | 256.902 a.l. |
Total hyperspace jumps | 5.171 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 2W 2H 10M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 8 |
Total delivered | 8 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 287.448 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 170 |
Grade 1 upgrades generated | 69 |
Grade 2 upgrades generated | 39 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 23 |
Multi-Crew |
|
Total time in multi-crew | 9M 56S |
Time in gunner role | 11M 20S |