Perfil de Rastrelly
Federation: Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 967.354.724 cr |
Credits spent on ships | 318.304.338 cr |
Credits spent on outfitting | 345.379.702 cr |
Credits spent on repairs | 2.809.863 cr |
Credits spent on fuel | 301.579 cr |
Credits spent on munitions | 52.621 cr |
Insurance claims | 21 |
Total claim costs | 114.136.293 cr |
Combat |
|
Bounties claimed | 60 |
Profit from bounties | 3.867.277 cr |
Combat bonds | 4 |
Profit from combat bonds | 138.885 cr |
Assassinations | 9 |
Profit from assassinations | 1.379.453 cr |
Highest single reward | 179.792 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 4.034.073 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 183.600 cr |
Highest bounty issued | 176.300 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 174 |
Trading profit | 369.702.438 cr |
Commodities traded | 112.552 |
Average profit | 1.169.944 cr |
Highest single transaction | 16.202.160 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 3 |
Materials collected | 2.018 |
Exploration |
|
Systems visited | 2.669 |
Profits from exploration | 175.838.013 cr |
Level 2 detailed scans | 10.698 |
Level 3 detailed scans | 10.732 |
Highest payout | 4.716.391 cr |
Total hyperspace distance | 76.929 a.l. |
Total hyperspace jumps | 3.446 |
Max distance from start | 6.169,16 a.l. |
Max distance from Sol | 6.234,91 a.l. |
Max distance from Colonia | 26.868,19 a.l. |
Approximate time played | 2W 2D 18H 36M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 8 |
Total delivered | 8 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 46.915 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 71 |
Grade 1 upgrades generated | 10 |
Grade 2 upgrades generated | 13 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 3H 46M 25S |
Time in gunner role | 2H 7M 38S |
Time in fighter con role | 20M 53S |
Total credits accrued | 336.377 cr |