Perfil de Scho_Stoppa
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12.510.789.098 cr |
Credits spent on ships | 1.656.623.663 cr |
Credits spent on outfitting | 6.316.638.097 cr |
Credits spent on repairs | 128.334.248 cr |
Credits spent on fuel | 1.652.586 cr |
Credits spent on munitions | 6.077.989 cr |
Insurance claims | 113 |
Total claim costs | 947.910.704 cr |
Combat |
|
Bounties claimed | 1.710 |
Profit from bounties | 216.447.671 cr |
Combat bonds | 2.273 |
Profit from combat bonds | 435.658.249 cr |
Assassinations | 366 |
Profit from assassinations | 380.065.558 cr |
Highest single reward | 434.925 cr |
Skimmers killed | 402 |
Crime |
|
Fines issued | 494 |
Lifetime fines value | 1.209.522 cr |
Bounties received/earned | 1.020 |
Lifetime bounty value | 1.198.330 cr |
Highest bounty issued | 252.100 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 731.650 cr |
Commodities smuggled | 807 |
Average profit | 6.651 cr |
Highest single transaction | 198.156 cr |
Trading |
|
Market network | 156 |
Trading profit | 7.766.352.375 cr |
Commodities traded | 195.470 |
Average profit | 6.818.571 cr |
Highest single transaction | 178.220.178 cr |
Mining |
|
Profits from mining | 1.697.955.206 cr |
Minerals refined | 5.021 |
Materials collected | 36.612 |
Exploration |
|
Systems visited | 15.415 |
Profits from exploration | 2.079.923.162 cr |
Level 2 detailed scans | 44.621 |
Level 3 detailed scans | 45.767 |
Highest payout | 11.483.200 cr |
Total hyperspace distance | 1.014.442 a.l. |
Total hyperspace jumps | 22.369 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 48.057,11 a.l. |
Approximate time played | 20W 2D 23H 44M |
Passengers |
|
Total bulk passengers delivered | 6.502 |
Total VIPs delivered | 6.226 |
Total delivered | 12.728 |
Total ejected | 359 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 377.812 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4.199 |
Grade 1 upgrades generated | 466 |
Grade 2 upgrades generated | 596 |
Grade 3 upgrades generated | 1.004 |
Grade 4 upgrades generated | 1.133 |
Grade 5 upgrades generated | 1.000 |
Crew |
|
Crew credits earned | 14.498.684 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 37S |
Time in gunner role | 28M 35S |