Perfil de Pidgeonn
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11.834.489.927 cr |
Credits spent on ships | 1.637.982.641 cr |
Credits spent on outfitting | 3.770.197.843 cr |
Credits spent on repairs | 10.657.746 cr |
Credits spent on fuel | 242.990 cr |
Credits spent on munitions | 1.386.950 cr |
Insurance claims | 12 |
Total claim costs | 72.233.242 cr |
Combat |
|
Bounties claimed | 939 |
Profit from bounties | 53.928.207 cr |
Combat bonds | 97 |
Profit from combat bonds | 3.884.391 cr |
Assassinations | 27 |
Profit from assassinations | 6.715.276 cr |
Highest single reward | 613.850 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 240.436 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 127.000 cr |
Highest bounty issued | 63.300 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1.102.793.715 cr |
Commodities smuggled | 1.479 |
Average profit | 122.532.635 cr |
Highest single transaction | 387.396.096 cr |
Trading |
|
Market network | 77 |
Trading profit | 7.356.312.070 cr |
Commodities traded | 17.501 |
Average profit | 41.797.228 cr |
Highest single transaction | 612.356.096 cr |
Mining |
|
Profits from mining | 7.180.923.378 cr |
Minerals refined | 7.534 |
Materials collected | 14.755 |
Exploration |
|
Systems visited | 4.836 |
Profits from exploration | 982.859.139 cr |
Level 2 detailed scans | 19.051 |
Level 3 detailed scans | 20.560 |
Highest payout | 12.458.280 cr |
Total hyperspace distance | 282.838 a.l. |
Total hyperspace jumps | 6.052 |
Max distance from start | 29.552,86 a.l. |
Max distance from Sol | 29.550,67 a.l. |
Max distance from Colonia | 23.351,12 a.l. |
Approximate time played | 5W 2D 7H 58M |
Passengers |
|
Total bulk passengers delivered | 8.751 |
Total VIPs delivered | 2.446 |
Total delivered | 11.197 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 8.464 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.966 |
Grade 1 upgrades generated | 331 |
Grade 2 upgrades generated | 335 |
Grade 3 upgrades generated | 422 |
Grade 4 upgrades generated | 420 |
Grade 5 upgrades generated | 458 |
Multi-Crew |
|
Total time in multi-crew | 2H 32M 19S |
Time in gunner role | 1H 11M 6S |
Time in fighter con role | 34M 25S |
Total credits accrued | 388.360 cr |