Perfil de The Roadrunner
(Vulture)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 1.226.558.078 cr |
Credits spent on ships | 132.848.860 cr |
Credits spent on outfitting | 918.066.886 cr |
Credits spent on repairs | 1.110.456 cr |
Credits spent on fuel | 166.875 cr |
Credits spent on munitions | 994.995 cr |
Insurance claims | 24 |
Total claim costs | 47.553.848 cr |
Combat |
|
Bounties claimed | 132 |
Profit from bounties | 4.227.046 cr |
Combat bonds | 2 |
Profit from combat bonds | 114.742 cr |
Assassinations | 2 |
Profit from assassinations | 877.348 cr |
Highest single reward | 403.910 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 130.798 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 30.200 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 216.670 cr |
Commodities smuggled | 80 |
Average profit | 10.834 cr |
Highest single transaction | 65.376 cr |
Trading |
|
Market network | 137 |
Trading profit | 412.081.080 cr |
Commodities traded | 1.376 |
Average profit | 1.641.757 cr |
Highest single transaction | 89.633.466 cr |
Mining |
|
Profits from mining | 411.454.982 cr |
Minerals refined | 622 |
Materials collected | 14.032 |
Exploration |
|
Systems visited | 5.185 |
Profits from exploration | 825.580.357 cr |
Level 2 detailed scans | 18.299 |
Level 3 detailed scans | 18.297 |
Highest payout | 20.991.197 cr |
Total hyperspace distance | 243.630 a.l. |
Total hyperspace jumps | 6.065 |
Max distance from start | 65.587,33 a.l. |
Max distance from Sol | 65.586,59 a.l. |
Max distance from Colonia | 46.469,27 a.l. |
Approximate time played | 8W 3D 20H 31M |
Passengers |
|
Total bulk passengers delivered | 1.757 |
Total VIPs delivered | 40 |
Total delivered | 1.797 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 110.198 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1.524 |
Grade 1 upgrades generated | 326 |
Grade 2 upgrades generated | 374 |
Grade 3 upgrades generated | 394 |
Grade 4 upgrades generated | 274 |
Grade 5 upgrades generated | 156 |
Crew |
|
Crew credits earned | 2.547.598 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 3M 15S |
Time in gunner role | 2H 22M 26S |
Total credits accrued | 174.040 cr |
Total fines accrued | 500 cr |