Perfil de acegame
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2.966.194.784 cr |
Credits spent on ships | 1.360.170.524 cr |
Credits spent on outfitting | 1.481.686.790 cr |
Credits spent on repairs | 3.047.589 cr |
Credits spent on fuel | 203.859 cr |
Credits spent on munitions | 1.082.477 cr |
Insurance claims | 32 |
Total claim costs | 46.136.323 cr |
Combat |
|
Bounties claimed | 519 |
Profit from bounties | 13.008.256 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 325.312 cr |
Highest single reward | 162.732 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 67 |
Lifetime fines value | 354.556 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 5.900 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 228.359 cr |
Commodities smuggled | 95 |
Average profit | 16.311 cr |
Highest single transaction | 117.726 cr |
Trading |
|
Market network | 114 |
Trading profit | 510.309.457 cr |
Commodities traded | 15.438 |
Average profit | 1.335.889 cr |
Highest single transaction | 107.870.295 cr |
Mining |
|
Profits from mining | 478.798.975 cr |
Minerals refined | 463 |
Materials collected | 3.499 |
Exploration |
|
Systems visited | 3.842 |
Profits from exploration | 134.999.565 cr |
Level 2 detailed scans | 3.126 |
Level 3 detailed scans | 4.592 |
Highest payout | 3.070.410 cr |
Total hyperspace distance | 191.499 a.l. |
Total hyperspace jumps | 5.389 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 38.458,53 a.l. |
Approximate time played | 4W 4D 14H 20M |
Passengers |
|
Total bulk passengers delivered | 6.197 |
Total VIPs delivered | 959 |
Total delivered | 7.156 |
Total ejected | 55 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 79.777 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 170 |
Grade 1 upgrades generated | 50 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 40 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 4.765.182 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 30M 6S |
Time in fighter con role | 7M 47S |
Total credits accrued | 105.336 cr |