Perfil de Niam Leeson
(Vulture)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 6.373.830.231 cr |
Credits spent on ships | 1.436.923.358 cr |
Credits spent on outfitting | 3.057.180.875 cr |
Credits spent on repairs | 17.185.985 cr |
Credits spent on fuel | 179.095 cr |
Credits spent on munitions | 1.140.230 cr |
Insurance claims | 52 |
Total claim costs | 98.710.758 cr |
Combat |
|
Bounties claimed | 329 |
Profit from bounties | 5.206.442 cr |
Combat bonds | 65 |
Profit from combat bonds | 2.365.744 cr |
Assassinations | 7 |
Profit from assassinations | 742.059 cr |
Highest single reward | 444.136 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 60 |
Lifetime fines value | 696.271 cr |
Bounties received/earned | 92 |
Lifetime bounty value | 101.075 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 749.827 cr |
Commodities smuggled | 606 |
Average profit | 68.166 cr |
Highest single transaction | 308.360 cr |
Trading |
|
Market network | 88 |
Trading profit | 462.989.543 cr |
Commodities traded | 24.207 |
Average profit | 1.218.394 cr |
Highest single transaction | 142.749.594 cr |
Mining |
|
Profits from mining | 437.723.000 cr |
Minerals refined | 1.542 |
Materials collected | 10.671 |
Exploration |
|
Systems visited | 14.858 |
Profits from exploration | 7.898.622.781 cr |
Level 2 detailed scans | 151.651 |
Level 3 detailed scans | 151.407 |
Highest payout | 15.921.236 cr |
Total hyperspace distance | 685.739 a.l. |
Total hyperspace jumps | 17.077 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 31.820,84 a.l. |
Approximate time played | 15W 6D 16H 42M |
Passengers |
|
Total bulk passengers delivered | 2.108 |
Total VIPs delivered | 2.666 |
Total delivered | 4.774 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 574.326 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1.363 |
Grade 1 upgrades generated | 244 |
Grade 2 upgrades generated | 276 |
Grade 3 upgrades generated | 340 |
Grade 4 upgrades generated | 291 |
Grade 5 upgrades generated | 212 |
Crew |
|
Crew credits earned | 20.412.114 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 45M 29S |
Time in gunner role | 3H 12M 34S |
Time in fighter con role | 28M 16S |
Total credits accrued | 269.416 cr |