Perfil de systemasis
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.479.463.969 cr |
Credits spent on ships | 987.376.626 cr |
Credits spent on outfitting | 2.431.251.311 cr |
Credits spent on repairs | 10.179.854 cr |
Credits spent on fuel | 305.532 cr |
Credits spent on munitions | 1.528.432 cr |
Insurance claims | 56 |
Total claim costs | 237.126.876 cr |
Combat |
|
Bounties claimed | 4.933 |
Profit from bounties | 309.876.399 cr |
Combat bonds | 874 |
Profit from combat bonds | 39.728.605 cr |
Assassinations | 149 |
Profit from assassinations | 91.139.602 cr |
Highest single reward | 463.449 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 375 |
Lifetime fines value | 751.753 cr |
Bounties received/earned | 1.007 |
Lifetime bounty value | 6.089.470 cr |
Highest bounty issued | 1.053.500 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 520.639 cr |
Commodities smuggled | 209 |
Average profit | 8.535 cr |
Highest single transaction | 81.030 cr |
Trading |
|
Market network | 172 |
Trading profit | 858.615.350 cr |
Commodities traded | 151.982 |
Average profit | 1.184.297 cr |
Highest single transaction | 46.747.708 cr |
Mining |
|
Profits from mining | 65.980.270 cr |
Minerals refined | 593 |
Materials collected | 9.568 |
Exploration |
|
Systems visited | 5.757 |
Profits from exploration | 816.441.514 cr |
Level 2 detailed scans | 29.888 |
Level 3 detailed scans | 30.143 |
Highest payout | 7.288.121 cr |
Total hyperspace distance | 188.962 a.l. |
Total hyperspace jumps | 8.159 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 22.751,50 a.l. |
Approximate time played | 5W 9H 14M |
Passengers |
|
Total bulk passengers delivered | 189 |
Total VIPs delivered | 0 |
Total delivered | 189 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 631.114 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 604 |
Grade 1 upgrades generated | 171 |
Grade 2 upgrades generated | 89 |
Grade 3 upgrades generated | 114 |
Grade 4 upgrades generated | 93 |
Grade 5 upgrades generated | 137 |
Crew |
|
Crew credits earned | 123.628.990 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 1M 51S |
Time in gunner role | 34M 24S |
Time in fighter con role | 7M 25S |
Total credits accrued | 171.121 cr |