Perfil de Malcolm A. Clypse
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16.039.114.234 cr |
Credits spent on ships | 1.345.255.177 cr |
Credits spent on outfitting | 5.536.924.732 cr |
Credits spent on repairs | 23.529.994 cr |
Credits spent on fuel | 1.068.539 cr |
Credits spent on munitions | 3.229.954 cr |
Insurance claims | 24 |
Total claim costs | 83.659.395 cr |
Combat |
|
Bounties claimed | 1.359 |
Profit from bounties | 205.650.673 cr |
Combat bonds | 214 |
Profit from combat bonds | 10.095.585 cr |
Assassinations | 34 |
Profit from assassinations | 5.029.156 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 102 |
Crime |
|
Fines issued | 180 |
Lifetime fines value | 555.784 cr |
Bounties received/earned | 360 |
Lifetime bounty value | 386.000 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 411 cr |
Commodities smuggled | 5 |
Average profit | 82 cr |
Highest single transaction | 186 cr |
Trading |
|
Market network | 105 |
Trading profit | 12.779.421.375 cr |
Commodities traded | 141.173 |
Average profit | 32.028.625 cr |
Highest single transaction | 814.599.084 cr |
Mining |
|
Profits from mining | 9.959.526.877 cr |
Minerals refined | 8.752 |
Materials collected | 18.732 |
Exploration |
|
Systems visited | 15.219 |
Profits from exploration | 1.061.941.108 cr |
Level 2 detailed scans | 61.076 |
Level 3 detailed scans | 61.056 |
Highest payout | 8.003.252 cr |
Total hyperspace distance | 831.088 a.l. |
Total hyperspace jumps | 22.889 |
Max distance from start | 65.233,45 a.l. |
Max distance from Sol | 65.290,30 a.l. |
Max distance from Colonia | 47.267,70 a.l. |
Approximate time played | 18W 5D 2H 48M |
Passengers |
|
Total bulk passengers delivered | 254 |
Total VIPs delivered | 16.421 |
Total delivered | 16.675 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 493.977 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3.025 |
Grade 1 upgrades generated | 669 |
Grade 2 upgrades generated | 747 |
Grade 3 upgrades generated | 776 |
Grade 4 upgrades generated | 648 |
Grade 5 upgrades generated | 185 |
Crew |
|
Crew credits earned | 1.020.032.909 cr |
Crew hired | 8 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 16H 59M 9S |
Time in gunner role | 17M 13S |