Perfil de Barnaby Barnabus
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22.761.395.748 cr |
Credits spent on ships | 1.363.948.621 cr |
Credits spent on outfitting | 4.539.816.667 cr |
Credits spent on repairs | 30.678.237 cr |
Credits spent on fuel | 1.249.105 cr |
Credits spent on munitions | 5.500.664 cr |
Insurance claims | 21 |
Total claim costs | 113.125.259 cr |
Combat |
|
Bounties claimed | 1.427 |
Profit from bounties | 160.746.906 cr |
Combat bonds | 4.893 |
Profit from combat bonds | 2.294.368.669 cr |
Assassinations | 26 |
Profit from assassinations | 5.296.301 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 1.383.339 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 53.050 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 277.280 cr |
Commodities smuggled | 41 |
Average profit | 17.330 cr |
Highest single transaction | 90.924 cr |
Trading |
|
Market network | 299 |
Trading profit | 13.978.262.047 cr |
Commodities traded | 347.222 |
Average profit | 6.584.203 cr |
Highest single transaction | 331.889.400 cr |
Mining |
|
Profits from mining | 6.262.044.069 cr |
Minerals refined | 8.835 |
Materials collected | 31.444 |
Exploration |
|
Systems visited | 15.824 |
Profits from exploration | 5.661.209.504 cr |
Level 2 detailed scans | 144.467 |
Level 3 detailed scans | 144.465 |
Highest payout | 23.581.028 cr |
Total hyperspace distance | 732.330 a.l. |
Total hyperspace jumps | 21.457 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 16W 6D 11H 20M |
Passengers |
|
Total bulk passengers delivered | 28.658 |
Total VIPs delivered | 3.898 |
Total delivered | 32.556 |
Total ejected | 56 |
Search and Rescue |
|
Total items rescued | 1.022 |
Total profit | 16.068.155 cr |
Total rescue transactions | 172 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4.462 |
Grade 1 upgrades generated | 1.441 |
Grade 2 upgrades generated | 1.231 |
Grade 3 upgrades generated | 1.064 |
Grade 4 upgrades generated | 593 |
Grade 5 upgrades generated | 133 |
Crew |
|
Crew credits earned | 2.213.054.989 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 35M 57S |
Time in fighter con role | 3M 15S |