Perfil de idontwanthat-
(Type-10 Defender)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5.338.549.054 cr |
Credits spent on ships | 2.489.543.313 cr |
Credits spent on outfitting | 4.470.282.538 cr |
Credits spent on repairs | 10.889.837 cr |
Credits spent on fuel | 617.761 cr |
Credits spent on munitions | 221.446 cr |
Insurance claims | 31 |
Total claim costs | 169.018.884 cr |
Combat |
|
Bounties claimed | 592 |
Profit from bounties | 41.964.186 cr |
Combat bonds | 54 |
Profit from combat bonds | 1.200.762 cr |
Assassinations | 12 |
Profit from assassinations | 2.426.227 cr |
Highest single reward | 213.980 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 2.185.778 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 28.950 cr |
Highest bounty issued | 9.750 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1.672.196 cr |
Commodities smuggled | 1.029 |
Average profit | 111.480 cr |
Highest single transaction | 882.467 cr |
Trading |
|
Market network | 71 |
Trading profit | 1.830.212.675 cr |
Commodities traded | 40.913 |
Average profit | 5.923.018 cr |
Highest single transaction | 285.837.475 cr |
Mining |
|
Profits from mining | 1.704.147.201 cr |
Minerals refined | 1.454 |
Materials collected | 11.246 |
Exploration |
|
Systems visited | 9.509 |
Profits from exploration | 2.199.356.588 cr |
Level 2 detailed scans | 40.113 |
Level 3 detailed scans | 40.036 |
Highest payout | 13.574.824 cr |
Total hyperspace distance | 507.724 a.l. |
Total hyperspace jumps | 12.442 |
Max distance from start | 31.631,51 a.l. |
Max distance from Sol | 31.696,38 a.l. |
Max distance from Colonia | 24.933,18 a.l. |
Approximate time played | 20W 3D 11H 9M |
Passengers |
|
Total bulk passengers delivered | 3.039 |
Total VIPs delivered | 6.312 |
Total delivered | 9.351 |
Total ejected | 181 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 151.846 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.332 |
Grade 1 upgrades generated | 461 |
Grade 2 upgrades generated | 334 |
Grade 3 upgrades generated | 245 |
Grade 4 upgrades generated | 133 |
Grade 5 upgrades generated | 159 |
Crew |
|
Crew credits earned | 277.411.645 cr |
Crew hired | 17 |
Crew fired | 11 |
Crew lost | 7 |