Perfil de Ambient.Impact
(Anaconda)
Federation: Admiral
Empire: None
Balance |
|
---|---|
Current assets | 17.099.702.879 cr |
Credits spent on ships | 1.761.162.450 cr |
Credits spent on outfitting | 4.686.201.314 cr |
Credits spent on repairs | 49.287.735 cr |
Credits spent on fuel | 681.074 cr |
Credits spent on munitions | 5.044.275 cr |
Insurance claims | 38 |
Total claim costs | 255.514.187 cr |
Combat |
|
Bounties claimed | 6.376 |
Profit from bounties | 136.773.954 cr |
Combat bonds | 6.520 |
Profit from combat bonds | 284.972.006 cr |
Assassinations | 231 |
Profit from assassinations | 301.650.367 cr |
Highest single reward | 314.700 cr |
Skimmers killed | 5.089 |
Crime |
|
Fines issued | 337 |
Lifetime fines value | 1.390.574 cr |
Bounties received/earned | 1.078 |
Lifetime bounty value | 639.055 cr |
Highest bounty issued | 11.525 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 178.600 cr |
Commodities smuggled | 79 |
Average profit | 6.379 cr |
Highest single transaction | 28.424 cr |
Trading |
|
Market network | 168 |
Trading profit | 13.345.607.449 cr |
Commodities traded | 72.405 |
Average profit | 5.886.902 cr |
Highest single transaction | 997.388.928 cr |
Mining |
|
Profits from mining | 13.298.310.238 cr |
Minerals refined | 33.359 |
Materials collected | 47.271 |
Exploration |
|
Systems visited | 10.777 |
Profits from exploration | 2.071.618.967 cr |
Level 2 detailed scans | 89.676 |
Level 3 detailed scans | 90.893 |
Highest payout | 12.806.684 cr |
Total hyperspace distance | 724.558 a.l. |
Total hyperspace jumps | 18.527 |
Max distance from start | 32.140,30 a.l. |
Max distance from Sol | 32.193,78 a.l. |
Max distance from Colonia | 28.589,94 a.l. |
Approximate time played | 33W 5D 19H 11M |
Passengers |
|
Total bulk passengers delivered | 87 |
Total VIPs delivered | 42 |
Total delivered | 129 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2.590 |
Total profit | 71.351.578 cr |
Total rescue transactions | 275 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3.812 |
Grade 1 upgrades generated | 549 |
Grade 2 upgrades generated | 525 |
Grade 3 upgrades generated | 762 |
Grade 4 upgrades generated | 861 |
Grade 5 upgrades generated | 1.115 |
Crew |
|
Crew credits earned | 3.181.536.981 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 15H 22M 49S |
Time in gunner role | 57M 18S |