Perfil de landeron
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9.201.108.185 cr |
Credits spent on ships | 1.371.200.239 cr |
Credits spent on outfitting | 5.817.640.165 cr |
Credits spent on repairs | 124.957.039 cr |
Credits spent on fuel | 1.177.873 cr |
Credits spent on munitions | 8.684.204 cr |
Insurance claims | 110 |
Total claim costs | 1.142.963.130 cr |
Combat |
|
Bounties claimed | 6.008 |
Profit from bounties | 650.862.211 cr |
Combat bonds | 4.713 |
Profit from combat bonds | 290.681.469 cr |
Assassinations | 110 |
Profit from assassinations | 140.720.408 cr |
Highest single reward | 1.865.026 cr |
Skimmers killed | 260 |
Crime |
|
Fines issued | 397 |
Lifetime fines value | 738.895 cr |
Bounties received/earned | 270 |
Lifetime bounty value | 8.451.550 cr |
Highest bounty issued | 2.032.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 2.417.220 cr |
Commodities smuggled | 564 |
Average profit | 109.874 cr |
Highest single transaction | 1.794.048 cr |
Trading |
|
Market network | 255 |
Trading profit | 3.509.408.316 cr |
Commodities traded | 46.227 |
Average profit | 2.578.551 cr |
Highest single transaction | 212.732.376 cr |
Mining |
|
Profits from mining | 3.425.234.055 cr |
Minerals refined | 10.001 |
Materials collected | 60.450 |
Exploration |
|
Systems visited | 9.462 |
Profits from exploration | 1.091.093.830 cr |
Level 2 detailed scans | 67.080 |
Level 3 detailed scans | 67.079 |
Highest payout | 13.429.824 cr |
Total hyperspace distance | 913.219 a.l. |
Total hyperspace jumps | 18.142 |
Max distance from start | 59.213,78 a.l. |
Max distance from Sol | 59.283,98 a.l. |
Max distance from Colonia | 37.404,85 a.l. |
Approximate time played | 47W 9H 58M |
Passengers |
|
Total bulk passengers delivered | 20.647 |
Total VIPs delivered | 0 |
Total delivered | 20.647 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 164 |
Total profit | 3.967.246 cr |
Total rescue transactions | 79 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3.965 |
Grade 1 upgrades generated | 566 |
Grade 2 upgrades generated | 716 |
Grade 3 upgrades generated | 816 |
Grade 4 upgrades generated | 827 |
Grade 5 upgrades generated | 1.040 |
Crew |
|
Crew credits earned | 1.771.920.266 cr |
Crew hired | 27 |
Crew fired | 10 |
Crew lost | 23 |
Multi-Crew |
|
Total time in multi-crew | 24M 28S |