Perfil de io grin
(Anaconda)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1.319.552.381 cr |
Credits spent on ships | 660.195.654 cr |
Credits spent on outfitting | 661.691.386 cr |
Credits spent on repairs | 3.531.435 cr |
Credits spent on fuel | 15.741 cr |
Credits spent on munitions | 17.751 cr |
Insurance claims | 3 |
Total claim costs | 27.085.287 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 37 |
Lifetime fines value | 20.907.930 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 250 cr |
Highest bounty issued | 150 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 14.757 cr |
Commodities smuggled | 4 |
Average profit | 4.919 cr |
Highest single transaction | 8.460 cr |
Trading |
|
Market network | 13 |
Trading profit | 5.028.321 cr |
Commodities traded | 3.115 |
Average profit | 122.642 cr |
Highest single transaction | 658.152 cr |
Mining |
|
Profits from mining | 102.092.467 cr |
Minerals refined | 0 |
Materials collected | 3.428 |
Exploration |
|
Systems visited | 2.327 |
Profits from exploration | 901.256.667 cr |
Level 2 detailed scans | 19.837 |
Level 3 detailed scans | 19.836 |
Highest payout | 13.189.714 cr |
Total hyperspace distance | 179.214 a.l. |
Total hyperspace jumps | 2.504 |
Max distance from start | 32.773,41 a.l. |
Max distance from Sol | 32.771,54 a.l. |
Max distance from Colonia | 26.099,24 a.l. |
Approximate time played | 2W 2D 7H 28M |
Passengers |
|
Total bulk passengers delivered | 1.893 |
Total VIPs delivered | 390 |
Total delivered | 2.283 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 189 |
Total profit | 1.143.506 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 85 |
Grade 1 upgrades generated | 14 |
Grade 2 upgrades generated | 16 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 21 |