Perfil de AbsalomNZ
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 28.974.816.041 cr |
Credits spent on ships | 2.284.109.191 cr |
Credits spent on outfitting | 7.002.183.454 cr |
Credits spent on repairs | 56.807.574 cr |
Credits spent on fuel | 931.928 cr |
Credits spent on munitions | 6.482.960 cr |
Insurance claims | 44 |
Total claim costs | 447.647.511 cr |
Combat |
|
Bounties claimed | 8.438 |
Profit from bounties | 1.586.848.166 cr |
Combat bonds | 917 |
Profit from combat bonds | 512.093.800 cr |
Assassinations | 521 |
Profit from assassinations | 423.870.824 cr |
Highest single reward | 2.246.075 cr |
Skimmers killed | 94 |
Crime |
|
Fines issued | 342 |
Lifetime fines value | 1.682.434 cr |
Bounties received/earned | 850 |
Lifetime bounty value | 1.819.350 cr |
Highest bounty issued | 28.400 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 653.821 cr |
Commodities smuggled | 219 |
Average profit | 16.765 cr |
Highest single transaction | 354.312 cr |
Trading |
|
Market network | 156 |
Trading profit | 18.372.006.878 cr |
Commodities traded | 128.361 |
Average profit | 28.351.862 cr |
Highest single transaction | 449.992.855 cr |
Mining |
|
Profits from mining | 6.629.380.677 cr |
Minerals refined | 12.633 |
Materials collected | 40.390 |
Exploration |
|
Systems visited | 6.666 |
Profits from exploration | 597.377.581 cr |
Level 2 detailed scans | 29.648 |
Level 3 detailed scans | 29.648 |
Highest payout | 13.462.223 cr |
Total hyperspace distance | 271.703 a.l. |
Total hyperspace jumps | 9.894 |
Max distance from start | 25.901,44 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.706,30 a.l. |
Approximate time played | 10W 6D 2H 40M |
Passengers |
|
Total bulk passengers delivered | 1.124 |
Total VIPs delivered | 1.044 |
Total delivered | 2.168 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1.357.647 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6.892 |
Grade 1 upgrades generated | 744 |
Grade 2 upgrades generated | 904 |
Grade 3 upgrades generated | 1.221 |
Grade 4 upgrades generated | 1.585 |
Grade 5 upgrades generated | 2.438 |
Crew |
|
Crew credits earned | 3.664.095.225 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 14 |