Perfil de striterax
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7.081.798.204 cr |
Credits spent on ships | 1.033.262.425 cr |
Credits spent on outfitting | 2.040.200.312 cr |
Credits spent on repairs | 45.656.434 cr |
Credits spent on fuel | 827.794 cr |
Credits spent on munitions | 2.837.562 cr |
Insurance claims | 98 |
Total claim costs | 281.285.675 cr |
Combat |
|
Bounties claimed | 4.273 |
Profit from bounties | 234.432.017 cr |
Combat bonds | 913 |
Profit from combat bonds | 278.393.644 cr |
Assassinations | 28 |
Profit from assassinations | 19.541.810 cr |
Highest single reward | 325.850 cr |
Skimmers killed | 617 |
Crime |
|
Fines issued | 189 |
Lifetime fines value | 1.203.756 cr |
Bounties received/earned | 563 |
Lifetime bounty value | 420.390 cr |
Highest bounty issued | 10.450 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 847.256 cr |
Commodities smuggled | 450 |
Average profit | 20.665 cr |
Highest single transaction | 174.722 cr |
Trading |
|
Market network | 302 |
Trading profit | 3.517.626.119 cr |
Commodities traded | 147.470 |
Average profit | 2.262.139 cr |
Highest single transaction | 325.387.584 cr |
Mining |
|
Profits from mining | 3.363.651.673 cr |
Minerals refined | 3.965 |
Materials collected | 16.840 |
Exploration |
|
Systems visited | 13.720 |
Profits from exploration | 672.281.317 cr |
Level 2 detailed scans | 19.529 |
Level 3 detailed scans | 244.575 |
Highest payout | 11.766.307 cr |
Total hyperspace distance | 615.547 a.l. |
Total hyperspace jumps | 18.517 |
Max distance from start | 65.720,03 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 20W 4D 14H 26M |
Passengers |
|
Total bulk passengers delivered | 5.230 |
Total VIPs delivered | 4.042 |
Total delivered | 9.272 |
Total ejected | 38 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 367.470 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1.521 |
Grade 1 upgrades generated | 285 |
Grade 2 upgrades generated | 186 |
Grade 3 upgrades generated | 305 |
Grade 4 upgrades generated | 271 |
Grade 5 upgrades generated | 474 |
Crew |
|
Crew credits earned | 1.961.914 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 16M 48S |
Time in gunner role | 29M 46S |
Time in fighter con role | 19M 13S |
Total credits accrued | 320.167 cr |