Perfil de JWSmythe
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1.934.212.816 cr |
Credits spent on ships | 2.863.828.810 cr |
Credits spent on outfitting | 3.331.363.648 cr |
Credits spent on repairs | 20.650.287 cr |
Credits spent on fuel | 305.792 cr |
Credits spent on munitions | 3.750.919 cr |
Insurance claims | 49 |
Total claim costs | 300.278.320 cr |
Combat |
|
Bounties claimed | 368 |
Profit from bounties | 20.439.488 cr |
Combat bonds | 196 |
Profit from combat bonds | 6.086.818 cr |
Assassinations | 80 |
Profit from assassinations | 26.892.213 cr |
Highest single reward | 276.810 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 132 |
Lifetime fines value | 1.521.523 cr |
Bounties received/earned | 411 |
Lifetime bounty value | 2.166.000 cr |
Highest bounty issued | 360.200 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 3.017.032 cr |
Commodities smuggled | 338 |
Average profit | 54.855 cr |
Highest single transaction | 2.522.544 cr |
Trading |
|
Market network | 122 |
Trading profit | 9.102.793.583 cr |
Commodities traded | 50.934 |
Average profit | 13.135.344 cr |
Highest single transaction | 812.249.526 cr |
Mining |
|
Profits from mining | 9.055.114.097 cr |
Minerals refined | 11.335 |
Materials collected | 29.991 |
Exploration |
|
Systems visited | 5.075 |
Profits from exploration | 236.308.076 cr |
Level 2 detailed scans | 13.483 |
Level 3 detailed scans | 13.481 |
Highest payout | 6.482.722 cr |
Total hyperspace distance | 319.507 a.l. |
Total hyperspace jumps | 7.170 |
Max distance from start | 65.380,10 a.l. |
Approximate time played | 7W 6D 15H 25M |
Passengers |
|
Total bulk passengers delivered | 11.896 |
Total VIPs delivered | 81 |
Total delivered | 11.977 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 553 |
Total profit | 978.429 cr |
Total rescue transactions | 119 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2.189 |
Grade 1 upgrades generated | 390 |
Grade 2 upgrades generated | 473 |
Grade 3 upgrades generated | 623 |
Grade 4 upgrades generated | 458 |
Grade 5 upgrades generated | 245 |
Crew |
|
Crew credits earned | 334.108.682 cr |
Crew hired | 25 |
Crew fired | 14 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 2H 47M 5S |
Time in gunner role | 1M 12S |