Perfil de MigiJoker
Perfil

Nombre de Comandante:
Nave actual:
Type-9 Heavy
Miembro desde:
16/3/2019
Distancias subidas:
358
Sistemas visitados:
2.926
Descubrimiento(s) de sistemas:
392
Saldo:
165.972.063 Cr

Ranks
Rookie
Collector
Federation: Midshipman
Empire: None
Credits
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 833.859.755 cr |
Credits spent on ships | 239.752.919 cr |
Credits spent on outfitting | 421.611.104 cr |
Credits spent on repairs | 1.789.949 cr |
Credits spent on fuel | 149.870 cr |
Credits spent on munitions | 191.117 cr |
Insurance claims | 7 |
Total claim costs | 27.195.168 cr |
Combat |
|
Bounties claimed | 435 |
Profit from bounties | 54.405.738 cr |
Combat bonds | 74 |
Profit from combat bonds | 5.374.854 cr |
Assassinations | 4 |
Profit from assassinations | 4.751.635 cr |
Highest single reward | 2.191.548 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 41.450 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 11.000 cr |
Highest bounty issued | 900 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 44 |
Trading profit | 89.366.517 cr |
Commodities traded | 12.169 |
Average profit | 587.938 cr |
Highest single transaction | 21.379.680 cr |
Mining |
|
Profits from mining | 17.950.004 cr |
Minerals refined | 144 |
Materials collected | 4.182 |
Exploration |
|
Systems visited | 2.603 |
Profits from exploration | 324.652.183 cr |
Level 2 detailed scans | 34.603 |
Level 3 detailed scans | 34.603 |
Highest payout | 5.184.987 cr |
Total hyperspace distance | 36.415 a.l. |
Total hyperspace jumps | 3.306 |
Max distance from start | 1.414,50 a.l. |
Max distance from Sol | 1.349,93 a.l. |
Max distance from Colonia | 23.261,01 a.l. |
Approximate time played | 2W 6D 57M |
Search and Rescue |
|
Total items rescued | 42 |
Total profit | 771.647 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 35 |
Grade 1 upgrades generated | 14 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 6 |