Perfil de Txus
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16.747.991.784 cr |
Credits spent on ships | 3.536.286.542 cr |
Credits spent on outfitting | 17.637.914.256 cr |
Credits spent on repairs | 229.225.965 cr |
Credits spent on fuel | 2.666.754 cr |
Credits spent on munitions | 22.960.599 cr |
Insurance claims | 411 |
Total claim costs | 2.015.474.585 cr |
Combat |
|
Bounties claimed | 10.391 |
Profit from bounties | 562.063.618 cr |
Combat bonds | 20.143 |
Profit from combat bonds | 16.184.219.586 cr |
Assassinations | 132 |
Profit from assassinations | 69.210.590 cr |
Highest single reward | 2.192.062 cr |
Skimmers killed | 349 |
Crime |
|
Fines issued | 1.112 |
Lifetime fines value | 17.433.395 cr |
Bounties received/earned | 2.182 |
Lifetime bounty value | 5.734.530 cr |
Highest bounty issued | 14.255 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 80.891.583 cr |
Commodities smuggled | 18.038 |
Average profit | 565.675 cr |
Highest single transaction | 27.424.896 cr |
Trading |
|
Market network | 205 |
Trading profit | 14.170.250.326 cr |
Commodities traded | 348.835 |
Average profit | 6.264.478 cr |
Highest single transaction | 841.388.301 cr |
Mining |
|
Profits from mining | 13.475.314.617 cr |
Minerals refined | 40.802 |
Materials collected | 59.925 |
Exploration |
|
Systems visited | 10.660 |
Profits from exploration | 337.519.766 cr |
Level 2 detailed scans | 14.329 |
Level 3 detailed scans | 32.915 |
Highest payout | 7.673.242 cr |
Total hyperspace distance | 574.050 a.l. |
Total hyperspace jumps | 25.175 |
Max distance from start | 25.970,73 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 28.299,93 a.l. |
Approximate time played | 30W 5D 4H 38M |
Passengers |
|
Total bulk passengers delivered | 5.779 |
Total VIPs delivered | 1.321 |
Total delivered | 7.100 |
Total ejected | 152 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 199.152 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 6.826 |
Grade 1 upgrades generated | 1.006 |
Grade 2 upgrades generated | 870 |
Grade 3 upgrades generated | 1.533 |
Grade 4 upgrades generated | 1.705 |
Grade 5 upgrades generated | 1.712 |
Crew |
|
Crew credits earned | 2.731.141.942 cr |
Crew hired | 11 |
Crew fired | 2 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 1D 9M 29S |
Time in gunner role | 1H 8M 46S |
Time in fighter con role | 3H 7M 57S |
Total credits accrued | 4.854.846 cr |
Total fines accrued | 300 cr |