Perfil de Qprime
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.086.839.140 cr |
Credits spent on ships | 502.795.577 cr |
Credits spent on outfitting | 2.053.007.051 cr |
Credits spent on repairs | 22.394.198 cr |
Credits spent on fuel | 234.236 cr |
Credits spent on munitions | 4.668.193 cr |
Insurance claims | 60 |
Total claim costs | 285.453.289 cr |
Combat |
|
Bounties claimed | 5.399 |
Profit from bounties | 170.233.082 cr |
Combat bonds | 938 |
Profit from combat bonds | 43.324.267 cr |
Assassinations | 14 |
Profit from assassinations | 19.600.575 cr |
Highest single reward | 1.490.989 cr |
Skimmers killed | 1.609 |
Crime |
|
Fines issued | 3.276 |
Lifetime fines value | 2.990.835 cr |
Bounties received/earned | 3.882 |
Lifetime bounty value | 3.413.000 cr |
Highest bounty issued | 93.000 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 9.496.708 cr |
Commodities smuggled | 4.053 |
Average profit | 58.622 cr |
Highest single transaction | 1.606.528 cr |
Trading |
|
Market network | 205 |
Trading profit | 410.484.366 cr |
Commodities traded | 176.338 |
Average profit | 200.726 cr |
Highest single transaction | 22.306.684 cr |
Mining |
|
Profits from mining | 165.959.467 cr |
Minerals refined | 3.708 |
Materials collected | 31.197 |
Exploration |
|
Systems visited | 1.124 |
Profits from exploration | 507.948.542 cr |
Level 2 detailed scans | 12.673 |
Level 3 detailed scans | 12.671 |
Highest payout | 12.154.945 cr |
Total hyperspace distance | 54.301 a.l. |
Total hyperspace jumps | 3.239 |
Max distance from start | 564,65 a.l. |
Max distance from Sol | 497,97 a.l. |
Max distance from Colonia | 22.487,63 a.l. |
Approximate time played | 18W 3D 16M |
Passengers |
|
Total bulk passengers delivered | 9.064 |
Total VIPs delivered | 74 |
Total delivered | 9.138 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 83 |
Total profit | 2.180.754 cr |
Total rescue transactions | 50 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 418 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 78 |
Grade 3 upgrades generated | 105 |
Grade 4 upgrades generated | 73 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 2.889.882 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 13H 24M 43S |
Time in gunner role | 47M 26S |
Total credits accrued | 18.415.878 cr |