Perfil de Halpy
(Asp Scout)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 12.760.190.627 cr |
Credits spent on ships | 1.186.193.679 cr |
Credits spent on outfitting | 3.941.023.383 cr |
Credits spent on repairs | 64.656.872 cr |
Credits spent on fuel | 431.274 cr |
Credits spent on munitions | 9.372.389 cr |
Insurance claims | 61 |
Total claim costs | 214.889.751 cr |
Combat |
|
Bounties claimed | 2.108 |
Profit from bounties | 263.105.667 cr |
Combat bonds | 4.078 |
Profit from combat bonds | 6.498.564.476 cr |
Assassinations | 51 |
Profit from assassinations | 40.141.490 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 861 |
Lifetime fines value | 300.235 cr |
Bounties received/earned | 162 |
Lifetime bounty value | 1.050.200 cr |
Highest bounty issued | 345.200 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 216.536 cr |
Commodities smuggled | 30 |
Average profit | 15.467 cr |
Highest single transaction | 64.454 cr |
Trading |
|
Market network | 131 |
Trading profit | 16.307.249.651 cr |
Commodities traded | 171.463 |
Average profit | 22.186.734 cr |
Highest single transaction | 764.978.176 cr |
Mining |
|
Profits from mining | 14.977.806.772 cr |
Minerals refined | 14.164 |
Materials collected | 27.870 |
Exploration |
|
Systems visited | 11.355 |
Profits from exploration | 3.740.421.503 cr |
Level 2 detailed scans | 103.449 |
Level 3 detailed scans | 103.447 |
Highest payout | 18.016.108 cr |
Total hyperspace distance | 653.975 a.l. |
Total hyperspace jumps | 13.899 |
Max distance from start | 50.799,09 a.l. |
Max distance from Sol | 50.816,10 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 24W 1D 51M |
Passengers |
|
Total bulk passengers delivered | 5.585 |
Total VIPs delivered | 64 |
Total delivered | 5.649 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 77 |
Total profit | 653.895 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 4.214 |
Grade 1 upgrades generated | 590 |
Grade 2 upgrades generated | 715 |
Grade 3 upgrades generated | 1.034 |
Grade 4 upgrades generated | 1.075 |
Grade 5 upgrades generated | 800 |
Crew |
|
Crew credits earned | 3.069.911.190 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 59M 15S |
Time in gunner role | 1M 28S |