Perfil de Azazul
(Anaconda)
Federation: Ensign
Empire: Marquis
Balance |
|
---|---|
Current assets | 2.063.052.632 cr |
Credits spent on ships | 592.878.587 cr |
Credits spent on outfitting | 1.080.170.500 cr |
Credits spent on repairs | 19.814.482 cr |
Credits spent on fuel | 791.305 cr |
Credits spent on munitions | 482.971 cr |
Insurance claims | 44 |
Total claim costs | 127.244.482 cr |
Combat |
|
Bounties claimed | 614 |
Profit from bounties | 13.138.975 cr |
Combat bonds | 88 |
Profit from combat bonds | 2.848.798 cr |
Assassinations | 5 |
Profit from assassinations | 296.801 cr |
Highest single reward | 237.037 cr |
Skimmers killed | 211 |
Crime |
|
Fines issued | 530 |
Lifetime fines value | 2.967.167 cr |
Bounties received/earned | 503 |
Lifetime bounty value | 1.061.755 cr |
Highest bounty issued | 13.475 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 1.149.383 cr |
Commodities smuggled | 325 |
Average profit | 14.736 cr |
Highest single transaction | 425.754 cr |
Trading |
|
Market network | 130 |
Trading profit | 360.234.397 cr |
Commodities traded | 170.504 |
Average profit | 141.657 cr |
Highest single transaction | 13.301.820 cr |
Mining |
|
Profits from mining | 33.462.340 cr |
Minerals refined | 2.497 |
Materials collected | 16.240 |
Exploration |
|
Systems visited | 20.612 |
Profits from exploration | 1.207.092.608 cr |
Level 2 detailed scans | 27.490 |
Level 3 detailed scans | 196.268 |
Highest payout | 10.471.781 cr |
Total hyperspace distance | 923.735 a.l. |
Total hyperspace jumps | 25.761 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 14W 3D 35M |
Passengers |
|
Total bulk passengers delivered | 5.974 |
Total VIPs delivered | 0 |
Total delivered | 5.974 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 636.391 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 730 |
Grade 1 upgrades generated | 163 |
Grade 2 upgrades generated | 116 |
Grade 3 upgrades generated | 121 |
Grade 4 upgrades generated | 119 |
Grade 5 upgrades generated | 211 |
Crew |
|
Crew credits earned | 10.557 cr |
Crew hired | 1 |
Crew lost | 1 |