Perfil de MARWLORD
(Asp Explorer)
Federation: Midshipman
Empire: Squire
Balance |
|
---|---|
Current assets | 3.076.548.563 cr |
Credits spent on ships | 244.783.109 cr |
Credits spent on outfitting | 298.224.370 cr |
Credits spent on repairs | 2.541.797 cr |
Credits spent on fuel | 151.911 cr |
Credits spent on munitions | 430.488 cr |
Insurance claims | 34 |
Total claim costs | 28.098.823 cr |
Combat |
|
Bounties claimed | 2.440 |
Profit from bounties | 128.993.644 cr |
Combat bonds | 940 |
Profit from combat bonds | 27.263.400 cr |
Assassinations | 10 |
Profit from assassinations | 4.091.152 cr |
Highest single reward | 587.582 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 183 |
Lifetime fines value | 536.883 cr |
Bounties received/earned | 154 |
Lifetime bounty value | 283.080 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 1.845.152 cr |
Commodities smuggled | 299 |
Average profit | 23.656 cr |
Highest single transaction | 578.714 cr |
Trading |
|
Market network | 125 |
Trading profit | 50.290.095 cr |
Commodities traded | 46.817 |
Average profit | 54.782 cr |
Highest single transaction | 839.168 cr |
Mining |
|
Profits from mining | 115.293 cr |
Minerals refined | 3 |
Materials collected | 8.381 |
Exploration |
|
Systems visited | 13.539 |
Profits from exploration | 2.585.093.978 cr |
Level 2 detailed scans | 113.545 |
Level 3 detailed scans | 137.008 |
Highest payout | 19.407.231 cr |
Total hyperspace distance | 415.911 a.l. |
Total hyperspace jumps | 15.085 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 47.205,55 a.l. |
Approximate time played | 15W 3D 7H 39M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 23 |
Total delivered | 23 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 76 |
Total profit | 1.276.261 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 71 |
Grade 1 upgrades generated | 37 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 8 |
Multi-Crew |
|
Total time in multi-crew | 18H 37M 3S |
Time in gunner role | 5H 55M 33S |
Time in fighter con role | 9H 48M 5S |
Total credits accrued | 26.570.523 cr |