Perfil de Shimozu Shinta
(Imperial Clipper)
Federation: Lieutenant
Empire: Baron
Balance |
|
---|---|
Current assets | 4.274.821.418 cr |
Credits spent on ships | 456.610.815 cr |
Credits spent on outfitting | 491.203.708 cr |
Credits spent on repairs | 4.792.406 cr |
Credits spent on fuel | 598.256 cr |
Credits spent on munitions | 507.515 cr |
Insurance claims | 9 |
Total claim costs | 7.675.980 cr |
Combat |
|
Bounties claimed | 1.850 |
Profit from bounties | 53.294.581 cr |
Combat bonds | 188 |
Profit from combat bonds | 3.508.764 cr |
Assassinations | 35 |
Profit from assassinations | 1.305.912 cr |
Highest single reward | 325.598 cr |
Skimmers killed | 128 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 13.252 cr |
Bounties received/earned | 34 |
Lifetime bounty value | 47.155 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 970.064 cr |
Commodities smuggled | 53 |
Average profit | 74.620 cr |
Highest single transaction | 879.904 cr |
Trading |
|
Market network | 125 |
Trading profit | 1.244.202.594 cr |
Commodities traded | 242.122 |
Average profit | 1.278.728 cr |
Highest single transaction | 318.238.480 cr |
Mining |
|
Profits from mining | 820.502.168 cr |
Minerals refined | 1.528 |
Materials collected | 11.601 |
Exploration |
|
Systems visited | 30.822 |
Profits from exploration | 2.964.019.447 cr |
Level 2 detailed scans | 73.445 |
Level 3 detailed scans | 254.649 |
Highest payout | 13.729.594 cr |
Total hyperspace distance | 1.235.300 a.l. |
Total hyperspace jumps | 33.630 |
Max distance from start | 65.283,53 a.l. |
Max distance from Sol | 65.339,95 a.l. |
Max distance from Colonia | 46.447,27 a.l. |
Approximate time played | 16W 8H 48M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 4 |
Total delivered | 4 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 79.477 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 684 |
Grade 1 upgrades generated | 178 |
Grade 2 upgrades generated | 154 |
Grade 3 upgrades generated | 199 |
Grade 4 upgrades generated | 90 |
Grade 5 upgrades generated | 63 |
Crew |
|
Crew credits earned | 49.069.402 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 20M 1S |
Time in gunner role | 35M 47S |