Perfil de Alex_mercer
(Python)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 9.616.576.561 cr |
Credits spent on ships | 710.833.750 cr |
Credits spent on outfitting | 1.902.605.914 cr |
Credits spent on repairs | 6.881.454 cr |
Credits spent on fuel | 498.478 cr |
Credits spent on munitions | 726.643 cr |
Insurance claims | 16 |
Total claim costs | 82.199.562 cr |
Combat |
|
Bounties claimed | 1.917 |
Profit from bounties | 54.422.692 cr |
Combat bonds | 161 |
Profit from combat bonds | 4.003.834 cr |
Assassinations | 39 |
Profit from assassinations | 1.037.701 cr |
Highest single reward | 682.298 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 62 |
Lifetime fines value | 996.442 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 99.870 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 180.917 cr |
Commodities smuggled | 100 |
Average profit | 16.447 cr |
Highest single transaction | 115.008 cr |
Trading |
|
Market network | 221 |
Trading profit | 8.493.492.445 cr |
Commodities traded | 37.552 |
Average profit | 6.849.591 cr |
Highest single transaction | 254.541.966 cr |
Mining |
|
Profits from mining | 8.515.266.213 cr |
Minerals refined | 21.690 |
Materials collected | 25.762 |
Exploration |
|
Systems visited | 7.236 |
Profits from exploration | 905.360.944 cr |
Level 2 detailed scans | 39.135 |
Level 3 detailed scans | 38.858 |
Highest payout | 8.112.691 cr |
Total hyperspace distance | 395.138 a.l. |
Total hyperspace jumps | 9.637 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 27.622,67 a.l. |
Approximate time played | 12W 2D 15H 42M |
Passengers |
|
Total bulk passengers delivered | 973 |
Total VIPs delivered | 0 |
Total delivered | 973 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 40.949 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1.973 |
Grade 1 upgrades generated | 405 |
Grade 2 upgrades generated | 376 |
Grade 3 upgrades generated | 515 |
Grade 4 upgrades generated | 392 |
Grade 5 upgrades generated | 285 |
Multi-Crew |
|
Total time in multi-crew | 10H 21M 17S |
Time in gunner role | 2H 41M 45S |
Total credits accrued | 52.680 cr |
Total fines accrued | 300 cr |