Perfil de atomfarin
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 935.105.917 cr |
Credits spent on ships | 477.184.200 cr |
Credits spent on outfitting | 900.672.301 cr |
Credits spent on repairs | 3.839.534 cr |
Credits spent on fuel | 326.793 cr |
Credits spent on munitions | 580.133 cr |
Insurance claims | 27 |
Total claim costs | 72.042.357 cr |
Combat |
|
Bounties claimed | 280 |
Profit from bounties | 9.592.436 cr |
Combat bonds | 114 |
Profit from combat bonds | 4.526.566 cr |
Assassinations | 16 |
Profit from assassinations | 4.312.358 cr |
Highest single reward | 368.680 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 1.307.998 cr |
Bounties received/earned | 73 |
Lifetime bounty value | 6.858.300 cr |
Highest bounty issued | 746.800 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 703.026 cr |
Commodities smuggled | 141 |
Average profit | 54.079 cr |
Highest single transaction | 295.494 cr |
Trading |
|
Market network | 172 |
Trading profit | 1.048.818.018 cr |
Commodities traded | 102.484 |
Average profit | 1.526.664 cr |
Highest single transaction | 176.165.248 cr |
Mining |
|
Profits from mining | 656.818.568 cr |
Minerals refined | 1.923 |
Materials collected | 23.207 |
Exploration |
|
Systems visited | 18.784 |
Profits from exploration | 3.276.407.529 cr |
Level 2 detailed scans | 102.867 |
Level 3 detailed scans | 103.502 |
Highest payout | 19.803.148 cr |
Total hyperspace distance | 836.135 a.l. |
Total hyperspace jumps | 21.335 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 48.272,58 a.l. |
Approximate time played | 9W 1H 8M |
Passengers |
|
Total bulk passengers delivered | 1.967 |
Total VIPs delivered | 7.913 |
Total delivered | 9.880 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 445.056 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1.931 |
Grade 1 upgrades generated | 382 |
Grade 2 upgrades generated | 456 |
Grade 3 upgrades generated | 464 |
Grade 4 upgrades generated | 318 |
Grade 5 upgrades generated | 311 |
Crew |
|
Crew credits earned | 20.506.284 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 15M 2S |
Time in gunner role | 14M 32S |