Perfil de ComputerMaster1st
(Type-10 Defender)
Federation: Vice Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 4.513.342.846 cr |
Credits spent on ships | 215.505.575 cr |
Credits spent on outfitting | 1.227.698.633 cr |
Credits spent on repairs | 10.752.222 cr |
Credits spent on fuel | 161.808 cr |
Credits spent on munitions | 98.931 cr |
Insurance claims | 3 |
Total claim costs | 31.961.172 cr |
Combat |
|
Bounties claimed | 557 |
Profit from bounties | 17.856.676 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 272.355 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 802.580 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 10.500 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 21 |
Trading profit | 2.363.676 cr |
Commodities traded | 2.906 |
Average profit | 73.865 cr |
Highest single transaction | 838.764 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 16.631 |
Exploration |
|
Systems visited | 11.497 |
Profits from exploration | 3.901.504.198 cr |
Level 2 detailed scans | 146.305 |
Level 3 detailed scans | 146.305 |
Highest payout | 17.340.889 cr |
Total hyperspace distance | 343.218 a.l. |
Total hyperspace jumps | 12.307 |
Max distance from start | 39.599,56 a.l. |
Max distance from Sol | 39.666,01 a.l. |
Max distance from Colonia | 35.769,20 a.l. |
Approximate time played | 5W 18H 44M |
Passengers |
|
Total bulk passengers delivered | 8.934 |
Total VIPs delivered | 6 |
Total delivered | 8.940 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60.412 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 107 |
Grade 1 upgrades generated | 25 |
Grade 2 upgrades generated | 32 |
Grade 3 upgrades generated | 36 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 5D 4H 54M 50S |
Time in gunner role | 9H 5M 34S |
Time in fighter con role | 30M 52S |
Total credits accrued | 4.425.483 cr |
Total fines accrued | 200 cr |