Perfil de WoundedOutlaw
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.501.276.443 cr |
Credits spent on ships | 1.235.934.592 cr |
Credits spent on outfitting | 2.334.006.529 cr |
Credits spent on repairs | 2.024.841 cr |
Credits spent on fuel | 180.520 cr |
Credits spent on munitions | 1.139.411 cr |
Insurance claims | 54 |
Total claim costs | 66.282.693 cr |
Combat |
|
Bounties claimed | 958 |
Profit from bounties | 39.168.864 cr |
Combat bonds | 1.242 |
Profit from combat bonds | 30.507.651 cr |
Assassinations | 34 |
Profit from assassinations | 16.612.417 cr |
Highest single reward | 651.948 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 11.100 cr |
Bounties received/earned | 211 |
Lifetime bounty value | 764.175 cr |
Highest bounty issued | 115.400 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1.598.684 cr |
Commodities smuggled | 12 |
Average profit | 228.383 cr |
Highest single transaction | 1.389.741 cr |
Trading |
|
Market network | 88 |
Trading profit | 2.173.198.625 cr |
Commodities traded | 8.656 |
Average profit | 13.332.507 cr |
Highest single transaction | 405.388.288 cr |
Mining |
|
Profits from mining | 2.164.471.987 cr |
Minerals refined | 3.004 |
Materials collected | 15.757 |
Exploration |
|
Systems visited | 2.127 |
Profits from exploration | 24.047.989 cr |
Level 2 detailed scans | 3.579 |
Level 3 detailed scans | 3.288 |
Highest payout | 1.485.374 cr |
Total hyperspace distance | 79.274 a.l. |
Total hyperspace jumps | 3.085 |
Max distance from start | 5.353,87 a.l. |
Max distance from Sol | 5.415,53 a.l. |
Max distance from Colonia | 22.791,16 a.l. |
Approximate time played | 5W 6D 2H 42M |
Passengers |
|
Total bulk passengers delivered | 5.249 |
Total VIPs delivered | 81 |
Total delivered | 5.330 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29.691 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2.180 |
Grade 1 upgrades generated | 284 |
Grade 2 upgrades generated | 335 |
Grade 3 upgrades generated | 478 |
Grade 4 upgrades generated | 499 |
Grade 5 upgrades generated | 584 |
Crew |
|
Crew credits earned | 35.216.198 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 3M 5S |
Time in fighter con role | 10M 15S |
Total credits accrued | 32.000 cr |