Perfil de Shadow Kitsune
(Anaconda)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 849.065.958 cr |
Credits spent on ships | 246.554.451 cr |
Credits spent on outfitting | 451.939.809 cr |
Credits spent on repairs | 1.604.992 cr |
Credits spent on fuel | 20.256 cr |
Credits spent on munitions | 28.813 cr |
Insurance claims | 1 |
Total claim costs | 2.674.876 cr |
Combat |
|
Bounties claimed | 14 |
Profit from bounties | 595.669 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 123.260 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 180.636 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 200 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 59 |
Trading profit | 33.083.965 cr |
Commodities traded | 9.741 |
Average profit | 315.085 cr |
Highest single transaction | 6.489.184 cr |
Mining |
|
Profits from mining | 21.654 cr |
Minerals refined | 15 |
Materials collected | 621 |
Exploration |
|
Systems visited | 2.954 |
Profits from exploration | 773.534.493 cr |
Level 2 detailed scans | 21.555 |
Level 3 detailed scans | 22.807 |
Highest payout | 12.633.926 cr |
Total hyperspace distance | 82.942 a.l. |
Total hyperspace jumps | 3.089 |
Max distance from start | 8.524,39 a.l. |
Max distance from Sol | 8.514,72 a.l. |
Max distance from Colonia | 23.096,32 a.l. |
Approximate time played | 1W 2D 3H 29M |
Passengers |
|
Total bulk passengers delivered | 5.850 |
Total VIPs delivered | 2 |
Total delivered | 5.852 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30.632 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 39 |
Grade 1 upgrades generated | 14 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 14.499.315 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 31M 15S |
Time in gunner role | 2M 32S |