Perfil de nondem
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 456.981.173 cr |
Credits spent on ships | 184.984.742 cr |
Credits spent on outfitting | 475.773.190 cr |
Credits spent on repairs | 2.330.126 cr |
Credits spent on fuel | 31.155 cr |
Credits spent on munitions | 37.544 cr |
Insurance claims | 6 |
Total claim costs | 30.818.185 cr |
Combat |
|
Bounties claimed | 26 |
Profit from bounties | 3.175.127 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 191.972 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 400.306 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1.100 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 465.524 cr |
Commodities smuggled | 21 |
Average profit | 46.552 cr |
Highest single transaction | 128.854 cr |
Trading |
|
Market network | 20 |
Trading profit | 130.244.528 cr |
Commodities traded | 2.110 |
Average profit | 1.447.161 cr |
Highest single transaction | 40.445.496 cr |
Mining |
|
Profits from mining | 129.641.116 cr |
Minerals refined | 740 |
Materials collected | 5.925 |
Exploration |
|
Systems visited | 4.253 |
Profits from exploration | 363.013.870 cr |
Level 2 detailed scans | 12.003 |
Level 3 detailed scans | 12.002 |
Highest payout | 5.641.507 cr |
Total hyperspace distance | 202.916 a.l. |
Total hyperspace jumps | 4.702 |
Max distance from start | 24.699,33 a.l. |
Max distance from Sol | 24.739,51 a.l. |
Max distance from Colonia | 31.799,39 a.l. |
Approximate time played | 3W 3D 5H 47M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 14 |
Total delivered | 14 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 218.932 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 265 |
Grade 1 upgrades generated | 61 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 61 |
Grade 4 upgrades generated | 73 |
Grade 5 upgrades generated | 22 |