Perfil de towi
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 8.062.807.644 cr |
Credits spent on ships | 1.017.200.713 cr |
Credits spent on outfitting | 1.860.952.146 cr |
Credits spent on repairs | 15.169.918 cr |
Credits spent on fuel | 560.971 cr |
Credits spent on munitions | 2.048.479 cr |
Insurance claims | 35 |
Total claim costs | 169.127.924 cr |
Combat |
|
Bounties claimed | 1.192 |
Profit from bounties | 53.456.632 cr |
Combat bonds | 652 |
Profit from combat bonds | 26.047.789 cr |
Assassinations | 8 |
Profit from assassinations | 729.513 cr |
Highest single reward | 376.309 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 122 |
Lifetime fines value | 1.584.314 cr |
Bounties received/earned | 165 |
Lifetime bounty value | 544.400 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 384.662 cr |
Commodities smuggled | 48 |
Average profit | 21.370 cr |
Highest single transaction | 213.945 cr |
Trading |
|
Market network | 102 |
Trading profit | 8.684.263.933 cr |
Commodities traded | 50.802 |
Average profit | 31.927.441 cr |
Highest single transaction | 538.210.758 cr |
Mining |
|
Profits from mining | 8.625.285.822 cr |
Minerals refined | 11.435 |
Materials collected | 23.072 |
Exploration |
|
Systems visited | 1.952 |
Profits from exploration | 376.242.721 cr |
Level 2 detailed scans | 6.800 |
Level 3 detailed scans | 6.656 |
Highest payout | 7.107.229 cr |
Total hyperspace distance | 80.238 a.l. |
Total hyperspace jumps | 3.034 |
Max distance from start | 5.449,84 a.l. |
Max distance from Sol | 5.525,54 a.l. |
Max distance from Colonia | 22.809,35 a.l. |
Approximate time played | 3W 2D 23H 40M |
Passengers |
|
Total bulk passengers delivered | 1.920 |
Total VIPs delivered | 10 |
Total delivered | 1.930 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 56.682 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.392 |
Grade 1 upgrades generated | 317 |
Grade 2 upgrades generated | 364 |
Grade 3 upgrades generated | 353 |
Grade 4 upgrades generated | 264 |
Grade 5 upgrades generated | 94 |
Crew |
|
Crew credits earned | 1.084.966.876 cr |
Crew hired | 11 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 2H 30M 21S |
Time in gunner role | 2H 24M 32S |
Total credits accrued | 390.334 cr |