Perfil de Popol1982
(Type-10 Defender)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15.571.309.514 cr |
Credits spent on ships | 2.499.395.801 cr |
Credits spent on outfitting | 11.604.991.378 cr |
Credits spent on repairs | 113.579.695 cr |
Credits spent on fuel | 1.654.034 cr |
Credits spent on munitions | 19.480.575 cr |
Insurance claims | 113 |
Total claim costs | 673.408.823 cr |
Combat |
|
Bounties claimed | 4.769 |
Profit from bounties | 325.918.089 cr |
Combat bonds | 6.668 |
Profit from combat bonds | 2.561.786.833 cr |
Assassinations | 936 |
Profit from assassinations | 780.448.329 cr |
Highest single reward | 761.457 cr |
Skimmers killed | 136 |
Crime |
|
Fines issued | 782 |
Lifetime fines value | 6.656.592 cr |
Bounties received/earned | 1.688 |
Lifetime bounty value | 6.212.915 cr |
Highest bounty issued | 1.013.400 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 195.564.359 cr |
Commodities smuggled | 777 |
Average profit | 6.984.441 cr |
Highest single transaction | 143.233.920 cr |
Trading |
|
Market network | 293 |
Trading profit | 4.599.340.771 cr |
Commodities traded | 121.191 |
Average profit | 2.955.875 cr |
Highest single transaction | 271.594.742 cr |
Mining |
|
Profits from mining | 4.038.224.738 cr |
Minerals refined | 4.759 |
Materials collected | 55.232 |
Exploration |
|
Systems visited | 13.991 |
Profits from exploration | 5.596.885.759 cr |
Level 2 detailed scans | 55.063 |
Level 3 detailed scans | 55.619 |
Highest payout | 45.467.151 cr |
Total hyperspace distance | 854.361 a.l. |
Total hyperspace jumps | 23.864 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 21W 2D 11H 17M |
Passengers |
|
Total bulk passengers delivered | 3.083 |
Total VIPs delivered | 274 |
Total delivered | 3.357 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 370 |
Total profit | 4.388.314 cr |
Total rescue transactions | 109 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8.943 |
Grade 1 upgrades generated | 1.468 |
Grade 2 upgrades generated | 1.648 |
Grade 3 upgrades generated | 2.278 |
Grade 4 upgrades generated | 2.026 |
Grade 5 upgrades generated | 1.523 |
Crew |
|
Crew credits earned | 315.155.704 cr |
Crew hired | 98 |
Crew fired | 84 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 10H 46M 42S |
Time in gunner role | 1H 5M 31S |
Time in fighter con role | 21M 43S |
Total credits accrued | 1.683.801 cr |