Perfil de Bill Brasil
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14.118.158.786 cr |
Credits spent on ships | 1.204.777.791 cr |
Credits spent on outfitting | 3.752.492.497 cr |
Credits spent on repairs | 53.797.948 cr |
Credits spent on fuel | 715.935 cr |
Credits spent on munitions | 12.016.221 cr |
Insurance claims | 55 |
Total claim costs | 266.694.285 cr |
Combat |
|
Bounties claimed | 12.262 |
Profit from bounties | 1.193.947.974 cr |
Combat bonds | 10.284 |
Profit from combat bonds | 48.709.331.207 cr |
Assassinations | 9 |
Profit from assassinations | 1.209.848 cr |
Highest single reward | 2.562.453 cr |
Skimmers killed | 122 |
Crime |
|
Fines issued | 123 |
Lifetime fines value | 63.944 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 48.115 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5.731 cr |
Commodities smuggled | 8 |
Average profit | 819 cr |
Highest single transaction | 1.911 cr |
Trading |
|
Market network | 243 |
Trading profit | 12.112.711.963 cr |
Commodities traded | 261.980 |
Average profit | 9.274.665 cr |
Highest single transaction | 265.353.018 cr |
Mining |
|
Profits from mining | 2.592.300.250 cr |
Minerals refined | 5.354 |
Materials collected | 38.505 |
Exploration |
|
Systems visited | 5.995 |
Profits from exploration | 528.431.092 cr |
Level 2 detailed scans | 42.452 |
Level 3 detailed scans | 41.619 |
Highest payout | 6.184.725 cr |
Total hyperspace distance | 326.642 a.l. |
Total hyperspace jumps | 11.024 |
Max distance from start | 12.604,85 a.l. |
Max distance from Sol | 12.604,93 a.l. |
Max distance from Colonia | 30.463,50 a.l. |
Approximate time played | 19W 5D 13H 55M |
Passengers |
|
Total bulk passengers delivered | 6.139 |
Total VIPs delivered | 170 |
Total delivered | 6.309 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 145 |
Total profit | 18.060.864 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3.446 |
Grade 1 upgrades generated | 1.409 |
Grade 2 upgrades generated | 543 |
Grade 3 upgrades generated | 625 |
Grade 4 upgrades generated | 560 |
Grade 5 upgrades generated | 309 |
Crew |
|
Crew credits earned | 8.930.623.385 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 20H 54M 43S |
Time in gunner role | 1H 2M 34S |
Time in fighter con role | 33M 54S |
Total credits accrued | 3.329.958 cr |