Perfil de Cubed
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4.022.186.005 cr |
Credits spent on ships | 1.071.343.758 cr |
Credits spent on outfitting | 2.903.730.925 cr |
Credits spent on repairs | 21.085.853 cr |
Credits spent on fuel | 459.720 cr |
Credits spent on munitions | 3.260.807 cr |
Insurance claims | 48 |
Total claim costs | 153.143.348 cr |
Combat |
|
Bounties claimed | 15.282 |
Profit from bounties | 917.161.292 cr |
Combat bonds | 2.202 |
Profit from combat bonds | 98.080.480 cr |
Assassinations | 267 |
Profit from assassinations | 351.971.614 cr |
Highest single reward | 680.664 cr |
Skimmers killed | 311 |
Crime |
|
Fines issued | 148 |
Lifetime fines value | 364.746 cr |
Bounties received/earned | 241 |
Lifetime bounty value | 409.155 cr |
Highest bounty issued | 11.320 cr |
Smuggling |
|
Black market network | 58 |
Black market profit | 3.985.705 cr |
Commodities smuggled | 1.551 |
Average profit | 10.920 cr |
Highest single transaction | 580.228 cr |
Trading |
|
Market network | 123 |
Trading profit | 7.408.500.170 cr |
Commodities traded | 15.533 |
Average profit | 14.906.439 cr |
Highest single transaction | 596.707.020 cr |
Mining |
|
Profits from mining | 6.680.418.799 cr |
Minerals refined | 9.020 |
Materials collected | 31.742 |
Exploration |
|
Systems visited | 12.829 |
Profits from exploration | 1.511.336.199 cr |
Level 2 detailed scans | 24.306 |
Level 3 detailed scans | 73.438 |
Highest payout | 12.125.974 cr |
Total hyperspace distance | 588.326 a.l. |
Total hyperspace jumps | 15.499 |
Max distance from start | 65.236,33 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 15W 1D 11H 30M |
Passengers |
|
Total bulk passengers delivered | 1.833 |
Total VIPs delivered | 531 |
Total delivered | 2.364 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 107.037 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2.583 |
Grade 1 upgrades generated | 479 |
Grade 2 upgrades generated | 230 |
Grade 3 upgrades generated | 406 |
Grade 4 upgrades generated | 508 |
Grade 5 upgrades generated | 960 |
Crew |
|
Crew credits earned | 1.852.350.601 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 2 |