Perfil de Michael Darkmoor
(Python)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 1.495.728.547 cr |
Credits spent on ships | 249.940.233 cr |
Credits spent on outfitting | 621.820.118 cr |
Credits spent on repairs | 5.328.045 cr |
Credits spent on fuel | 250.444 cr |
Credits spent on munitions | 2.635.400 cr |
Insurance claims | 9 |
Total claim costs | 48.298.800 cr |
Combat |
|
Bounties claimed | 1.262 |
Profit from bounties | 73.551.551 cr |
Combat bonds | 1.730 |
Profit from combat bonds | 64.123.642 cr |
Assassinations | 31 |
Profit from assassinations | 18.041.342 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 189 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 1.386.961 cr |
Bounties received/earned | 154 |
Lifetime bounty value | 1.248.270 cr |
Highest bounty issued | 388.100 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 1.197.852 cr |
Commodities smuggled | 802 |
Average profit | 28.520 cr |
Highest single transaction | 421.248 cr |
Trading |
|
Market network | 165 |
Trading profit | 200.551.680 cr |
Commodities traded | 90.434 |
Average profit | 145.750 cr |
Highest single transaction | 26.549.696 cr |
Mining |
|
Profits from mining | 95.872.709 cr |
Minerals refined | 1.268 |
Materials collected | 14.749 |
Exploration |
|
Systems visited | 2.198 |
Profits from exploration | 162.922.959 cr |
Level 2 detailed scans | 1.426 |
Level 3 detailed scans | 3.052 |
Highest payout | 3.077.930 cr |
Total hyperspace distance | 90.825 a.l. |
Total hyperspace jumps | 4.277 |
Max distance from start | 5.333,31 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.074,62 a.l. |
Approximate time played | 6W 1D 9H 25M |
Passengers |
|
Total bulk passengers delivered | 7.548 |
Total VIPs delivered | 55 |
Total delivered | 7.603 |
Total ejected | 78 |
Search and Rescue |
|
Total items rescued | 52 |
Total profit | 790.672 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 756 |
Grade 1 upgrades generated | 113 |
Grade 2 upgrades generated | 129 |
Grade 3 upgrades generated | 172 |
Grade 4 upgrades generated | 176 |
Grade 5 upgrades generated | 166 |