Perfil de Julian McCoy
(Imperial Clipper)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13.202.975.300 cr |
Credits spent on ships | 8.784.538.643 cr |
Credits spent on outfitting | 10.547.977.647 cr |
Credits spent on repairs | 75.151.016 cr |
Credits spent on fuel | 1.887.545 cr |
Credits spent on munitions | 9.869.114 cr |
Insurance claims | 92 |
Total claim costs | 245.445.591 cr |
Combat |
|
Bounties claimed | 7.110 |
Profit from bounties | 670.472.836 cr |
Combat bonds | 15.006 |
Profit from combat bonds | 805.581.237 cr |
Assassinations | 194 |
Profit from assassinations | 134.963.977 cr |
Highest single reward | 1.271.077 cr |
Skimmers killed | 378 |
Crime |
|
Fines issued | 740 |
Lifetime fines value | 219.664.613 cr |
Bounties received/earned | 1.891 |
Lifetime bounty value | 716.890.980 cr |
Highest bounty issued | 5.153.600 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 336.334.970 cr |
Commodities smuggled | 21.130 |
Average profit | 1.515.022 cr |
Highest single transaction | 8.217.552 cr |
Trading |
|
Market network | 156 |
Trading profit | 8.081.072.948 cr |
Commodities traded | 743.704 |
Average profit | 4.382.361 cr |
Highest single transaction | 669.416.870 cr |
Mining |
|
Profits from mining | 9.456.175.925 cr |
Minerals refined | 3.590 |
Materials collected | 38.584 |
Exploration |
|
Systems visited | 24.568 |
Profits from exploration | 560.569.732 cr |
Level 2 detailed scans | 38.719 |
Level 3 detailed scans | 109.466 |
Highest payout | 4.767.225 cr |
Total hyperspace distance | 958.261 a.l. |
Total hyperspace jumps | 45.880 |
Max distance from start | 31.839,81 a.l. |
Max distance from Sol | 31.051,89 a.l. |
Max distance from Colonia | 27.281,61 a.l. |
Approximate time played | 37W 4D 20H 14M |
Passengers |
|
Total bulk passengers delivered | 4.572 |
Total VIPs delivered | 197 |
Total delivered | 4.769 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 121 |
Total profit | 2.485.232 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3.184 |
Grade 1 upgrades generated | 589 |
Grade 2 upgrades generated | 511 |
Grade 3 upgrades generated | 742 |
Grade 4 upgrades generated | 633 |
Grade 5 upgrades generated | 709 |
Crew |
|
Crew credits earned | 90.605.872 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2D 2H 6M 30S |
Time in gunner role | 5H 13M 25S |
Time in fighter con role | 4H 13M 46S |
Total credits accrued | 8.506.412 cr |