Perfil de Lukas Vance
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9.569.621.859 cr |
Credits spent on ships | 1.754.374.601 cr |
Credits spent on outfitting | 6.845.395.138 cr |
Credits spent on repairs | 15.794.790 cr |
Credits spent on fuel | 294.427 cr |
Credits spent on munitions | 2.920.790 cr |
Insurance claims | 51 |
Total claim costs | 409.442.500 cr |
Combat |
|
Bounties claimed | 3.619 |
Profit from bounties | 220.790.221 cr |
Combat bonds | 729 |
Profit from combat bonds | 32.079.199 cr |
Assassinations | 170 |
Profit from assassinations | 48.577.292 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 251 |
Lifetime fines value | 134.184 cr |
Bounties received/earned | 724 |
Lifetime bounty value | 662.000 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 25.305 cr |
Commodities smuggled | 14 |
Average profit | 4.218 cr |
Highest single transaction | 23.319 cr |
Trading |
|
Market network | 107 |
Trading profit | 3.847.695.597 cr |
Commodities traded | 23.993 |
Average profit | 12.533.210 cr |
Highest single transaction | 276.281.856 cr |
Mining |
|
Profits from mining | 2.465.133.295 cr |
Minerals refined | 1.873 |
Materials collected | 14.956 |
Exploration |
|
Systems visited | 4.373 |
Profits from exploration | 176.736.015 cr |
Level 2 detailed scans | 9.107 |
Level 3 detailed scans | 9.107 |
Highest payout | 4.944.847 cr |
Total hyperspace distance | 219.695 a.l. |
Total hyperspace jumps | 7.292 |
Max distance from start | 14.924,71 a.l. |
Max distance from Sol | 14.958,68 a.l. |
Max distance from Colonia | 29.091,90 a.l. |
Approximate time played | 10W 3D 21H 59M |
Passengers |
|
Total bulk passengers delivered | 5.259 |
Total VIPs delivered | 22 |
Total delivered | 5.281 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 141.775 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.760 |
Grade 1 upgrades generated | 284 |
Grade 2 upgrades generated | 292 |
Grade 3 upgrades generated | 339 |
Grade 4 upgrades generated | 368 |
Grade 5 upgrades generated | 477 |
Crew |
|
Crew credits earned | 256.929.079 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 5H 7M 44S |
Time in gunner role | 5M 43S |