Perfil de DR=EV=
(Federal Corvette)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11.052.317.810 cr |
Credits spent on ships | 1.020.447.198 cr |
Credits spent on outfitting | 3.427.162.304 cr |
Credits spent on repairs | 30.381.313 cr |
Credits spent on fuel | 613.252 cr |
Credits spent on munitions | 2.670.706 cr |
Insurance claims | 36 |
Total claim costs | 367.775.880 cr |
Combat |
|
Bounties claimed | 5.616 |
Profit from bounties | 379.965.408 cr |
Combat bonds | 1.655 |
Profit from combat bonds | 251.541.427 cr |
Assassinations | 18 |
Profit from assassinations | 3.871.219 cr |
Highest single reward | 382.150 cr |
Skimmers killed | 60 |
Crime |
|
Fines issued | 204 |
Lifetime fines value | 257.177 cr |
Bounties received/earned | 371 |
Lifetime bounty value | 656.600 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16.256 cr |
Commodities smuggled | 12 |
Average profit | 1.806 cr |
Highest single transaction | 8.568 cr |
Trading |
|
Market network | 108 |
Trading profit | 11.087.602.947 cr |
Commodities traded | 20.352 |
Average profit | 35.087.351 cr |
Highest single transaction | 341.664.910 cr |
Mining |
|
Profits from mining | 11.084.342.581 cr |
Minerals refined | 8.555 |
Materials collected | 25.723 |
Exploration |
|
Systems visited | 3.526 |
Profits from exploration | 63.847.413 cr |
Level 2 detailed scans | 8.777 |
Level 3 detailed scans | 8.776 |
Highest payout | 2.035.333 cr |
Total hyperspace distance | 192.874 a.l. |
Total hyperspace jumps | 6.929 |
Max distance from start | 5.492,23 a.l. |
Max distance from Sol | 5.515,65 a.l. |
Max distance from Colonia | 23.708,96 a.l. |
Approximate time played | 7W 11H 27M |
Passengers |
|
Total bulk passengers delivered | 35 |
Total VIPs delivered | 52 |
Total delivered | 87 |
Total ejected | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2.891 |
Grade 1 upgrades generated | 571 |
Grade 2 upgrades generated | 509 |
Grade 3 upgrades generated | 666 |
Grade 4 upgrades generated | 638 |
Grade 5 upgrades generated | 507 |
Crew |
|
Crew credits earned | 127.332.121 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 48M 33S |
Time in gunner role | 1H 41M 9S |
Time in fighter con role | 16M 53S |
Total credits accrued | 38.984.731 cr |