Perfil de Philin-
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 7.782.092.418 cr |
Credits spent on ships | 1.026.586.317 cr |
Credits spent on outfitting | 2.775.312.671 cr |
Credits spent on repairs | 44.619.129 cr |
Credits spent on fuel | 486.289 cr |
Credits spent on munitions | 856.256 cr |
Insurance claims | 25 |
Total claim costs | 352.302.731 cr |
Combat |
|
Bounties claimed | 231 |
Profit from bounties | 19.661.256 cr |
Combat bonds | 669 |
Profit from combat bonds | 35.200.740 cr |
Assassinations | 37 |
Profit from assassinations | 10.816.711 cr |
Highest single reward | 288.082 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 433.132 cr |
Bounties received/earned | 73 |
Lifetime bounty value | 29.700 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 122.732 cr |
Commodities smuggled | 61 |
Average profit | 20.455 cr |
Highest single transaction | 141.044 cr |
Trading |
|
Market network | 97 |
Trading profit | 3.049.855.369 cr |
Commodities traded | 100.544 |
Average profit | 5.575.604 cr |
Highest single transaction | 198.613.760 cr |
Mining |
|
Profits from mining | 4.347.910.451 cr |
Minerals refined | 3.866 |
Materials collected | 28.897 |
Exploration |
|
Systems visited | 17.589 |
Profits from exploration | 2.240.205.343 cr |
Level 2 detailed scans | 90.115 |
Level 3 detailed scans | 90.109 |
Highest payout | 6.254.879 cr |
Total hyperspace distance | 1.773.864 a.l. |
Total hyperspace jumps | 20.683 |
Max distance from start | 65.368,19 a.l. |
Max distance from Sol | 65.424,37 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 10W 6D 15H 18M |
Passengers |
|
Total bulk passengers delivered | 2.311 |
Total VIPs delivered | 1.468 |
Total delivered | 3.779 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 89.670 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3.001 |
Grade 1 upgrades generated | 487 |
Grade 2 upgrades generated | 522 |
Grade 3 upgrades generated | 689 |
Grade 4 upgrades generated | 706 |
Grade 5 upgrades generated | 597 |
Crew |
|
Crew credits earned | 250.878.898 cr |
Crew hired | 10 |
Crew fired | 8 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 24M 47S |
Time in gunner role | 36M 44S |