Perfil de Rebecca Lansing
(Python)
Federation: Recruit
Empire: Outsider
Balance |
|
---|---|
Current assets | 2.473.972.322 cr |
Credits spent on ships | 78.973.783 cr |
Credits spent on outfitting | 365.245.652 cr |
Credits spent on repairs | 2.926.591 cr |
Credits spent on fuel | 153.939 cr |
Credits spent on munitions | 386.983 cr |
Insurance claims | 5 |
Total claim costs | 8.315.094 cr |
Combat |
|
Bounties claimed | 1.172 |
Profit from bounties | 148.424.313 cr |
Combat bonds | 80 |
Profit from combat bonds | 4.336.817 cr |
Assassinations | 22 |
Profit from assassinations | 295.710 cr |
Highest single reward | 559.237 cr |
Skimmers killed | 69 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 38.805 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 19.290 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 362.541 cr |
Commodities smuggled | 294 |
Average profit | 32.958 cr |
Highest single transaction | 109.616 cr |
Trading |
|
Market network | 124 |
Trading profit | 775.868.157 cr |
Commodities traded | 24.319 |
Average profit | 1.533.336 cr |
Highest single transaction | 209.144.754 cr |
Mining |
|
Profits from mining | 678.680.116 cr |
Minerals refined | 2.373 |
Materials collected | 18.908 |
Exploration |
|
Systems visited | 6.513 |
Profits from exploration | 1.045.440.736 cr |
Level 2 detailed scans | 15.926 |
Level 3 detailed scans | 49.030 |
Highest payout | 26.005.821 cr |
Total hyperspace distance | 336.097 a.l. |
Total hyperspace jumps | 8.110 |
Max distance from start | 65.551,22 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 6W 1D 15H 47M |
Passengers |
|
Total bulk passengers delivered | 943 |
Total VIPs delivered | 147 |
Total delivered | 1.090 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 316.534 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1.301 |
Grade 1 upgrades generated | 165 |
Grade 2 upgrades generated | 159 |
Grade 3 upgrades generated | 282 |
Grade 4 upgrades generated | 285 |
Grade 5 upgrades generated | 410 |
Multi-Crew |
|
Total time in multi-crew | 4H 52M 22S |
Time in gunner role | 48M 15S |