Perfil de Haelnorr
(Krait Mk II)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9.457.167.794 cr |
Credits spent on ships | 1.399.511.431 cr |
Credits spent on outfitting | 3.343.813.561 cr |
Credits spent on repairs | 19.019.122 cr |
Credits spent on fuel | 545.529 cr |
Credits spent on munitions | 3.426.630 cr |
Insurance claims | 63 |
Total claim costs | 265.692.811 cr |
Combat |
|
Bounties claimed | 2.203 |
Profit from bounties | 102.795.049 cr |
Combat bonds | 964 |
Profit from combat bonds | 71.463.705 cr |
Assassinations | 85 |
Profit from assassinations | 42.071.185 cr |
Highest single reward | 298.515 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 165 |
Lifetime fines value | 1.565.006 cr |
Bounties received/earned | 181 |
Lifetime bounty value | 43.189.005 cr |
Highest bounty issued | 4.976.900 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 476.600 cr |
Commodities smuggled | 148 |
Average profit | 52.956 cr |
Highest single transaction | 127.044 cr |
Trading |
|
Market network | 85 |
Trading profit | 10.491.626.129 cr |
Commodities traded | 24.866 |
Average profit | 25.099.584 cr |
Highest single transaction | 994.452.098 cr |
Mining |
|
Profits from mining | 7.432.819.314 cr |
Minerals refined | 9.866 |
Materials collected | 13.527 |
Exploration |
|
Systems visited | 4.657 |
Profits from exploration | 399.732.856 cr |
Level 2 detailed scans | 19.719 |
Level 3 detailed scans | 19.713 |
Highest payout | 8.267.955 cr |
Total hyperspace distance | 267.292 a.l. |
Total hyperspace jumps | 7.618 |
Max distance from start | 21.947,08 a.l. |
Max distance from Sol | 22.016,57 a.l. |
Max distance from Colonia | 32.636,39 a.l. |
Approximate time played | 5W 2D 5H 2M |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 309.796 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1.756 |
Grade 1 upgrades generated | 250 |
Grade 2 upgrades generated | 236 |
Grade 3 upgrades generated | 279 |
Grade 4 upgrades generated | 359 |
Grade 5 upgrades generated | 632 |
Crew |
|
Crew credits earned | 1.014.595.498 cr |
Crew hired | 14 |
Crew fired | 8 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 3H 29M 50S |
Time in gunner role | 5M 54S |
Time in fighter con role | 19M 33S |