Perfil de Coder5452
(Federal Corvette)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1.304.981.883 cr |
Credits spent on ships | 590.794.346 cr |
Credits spent on outfitting | 1.126.783.566 cr |
Credits spent on repairs | 2.170.353 cr |
Credits spent on fuel | 47.267 cr |
Credits spent on munitions | 126.717 cr |
Insurance claims | 17 |
Total claim costs | 38.501.202 cr |
Combat |
|
Bounties claimed | 40 |
Profit from bounties | 4.008.767 cr |
Combat bonds | 29 |
Profit from combat bonds | 1.749.748 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 155.275 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 82.124 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 900 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 469.999 cr |
Commodities smuggled | 293 |
Average profit | 78.333 cr |
Highest single transaction | 433.728 cr |
Trading |
|
Market network | 31 |
Trading profit | 891.815.947 cr |
Commodities traded | 11.312 |
Average profit | 11.890.879 cr |
Highest single transaction | 225.743.544 cr |
Mining |
|
Profits from mining | 861.397.437 cr |
Minerals refined | 583 |
Materials collected | 2.774 |
Exploration |
|
Systems visited | 4.651 |
Profits from exploration | 322.916.688 cr |
Level 2 detailed scans | 18.227 |
Level 3 detailed scans | 18.227 |
Highest payout | 9.402.272 cr |
Total hyperspace distance | 207.953 a.l. |
Total hyperspace jumps | 5.130 |
Max distance from start | 27.655,87 a.l. |
Max distance from Sol | 27.668,96 a.l. |
Max distance from Colonia | 34.243,85 a.l. |
Approximate time played | 2W 20H 40M |
Passengers |
|
Total bulk passengers delivered | 6.314 |
Total VIPs delivered | 0 |
Total delivered | 6.314 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60.926 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 236 |
Grade 1 upgrades generated | 110 |
Grade 2 upgrades generated | 40 |
Grade 3 upgrades generated | 40 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 21 |
Multi-Crew |
|
Total time in multi-crew | 27M 57S |
Time in gunner role | 51M 4S |