Perfil de Koriandor
(Python)
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 1.993.172.095 cr |
Credits spent on ships | 991.328.923 cr |
Credits spent on outfitting | 1.660.346.083 cr |
Credits spent on repairs | 4.326.480 cr |
Credits spent on fuel | 296.029 cr |
Credits spent on munitions | 987.660 cr |
Insurance claims | 16 |
Total claim costs | 55.670.781 cr |
Combat |
|
Bounties claimed | 28 |
Profit from bounties | 528.299 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 10 |
Profit from assassinations | 3.397.111 cr |
Highest single reward | 87.612 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 39 |
Lifetime fines value | 60.741 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 8.400 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 13.179 cr |
Commodities smuggled | 13 |
Average profit | 4.393 cr |
Highest single transaction | 12.104 cr |
Trading |
|
Market network | 82 |
Trading profit | 840.118.852 cr |
Commodities traded | 265.131 |
Average profit | 1.397.868 cr |
Highest single transaction | 22.478.820 cr |
Mining |
|
Profits from mining | 86.230 cr |
Minerals refined | 29 |
Materials collected | 1.965 |
Exploration |
|
Systems visited | 12.661 |
Profits from exploration | 696.057.611 cr |
Level 2 detailed scans | 32.960 |
Level 3 detailed scans | 32.831 |
Highest payout | 4.928.514 cr |
Total hyperspace distance | 439.177 a.l. |
Total hyperspace jumps | 15.371 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 8W 3D 19H 32M |
Passengers |
|
Total bulk passengers delivered | 1.902 |
Total VIPs delivered | 1.610 |
Total delivered | 3.512 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 14.823 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 299 |
Grade 1 upgrades generated | 87 |
Grade 2 upgrades generated | 60 |
Grade 3 upgrades generated | 69 |
Grade 4 upgrades generated | 51 |
Grade 5 upgrades generated | 32 |
Crew |
|
Crew credits earned | 7.024.615 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 3 |