Perfil de CMDR Floki
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 1.034.030.573 cr |
Credits spent on ships | 364.353.887 cr |
Credits spent on outfitting | 729.680.469 cr |
Credits spent on repairs | 3.954.869 cr |
Credits spent on fuel | 219.347 cr |
Credits spent on munitions | 270.398 cr |
Insurance claims | 12 |
Total claim costs | 43.661.335 cr |
Combat |
|
Bounties claimed | 1.526 |
Profit from bounties | 42.302.561 cr |
Combat bonds | 1 |
Profit from combat bonds | 33.118 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 494.062 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 403.594 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 162.900 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7.497 cr |
Commodities smuggled | 14 |
Average profit | 1.071 cr |
Highest single transaction | 2.454 cr |
Trading |
|
Market network | 62 |
Trading profit | 567.937.450 cr |
Commodities traded | 48.830 |
Average profit | 2.346.849 cr |
Highest single transaction | 150.348.672 cr |
Mining |
|
Profits from mining | 401.741.247 cr |
Minerals refined | 1.019 |
Materials collected | 4.382 |
Exploration |
|
Systems visited | 3.184 |
Profits from exploration | 133.599.257 cr |
Level 2 detailed scans | 7.509 |
Level 3 detailed scans | 7.443 |
Highest payout | 4.713.227 cr |
Total hyperspace distance | 74.095 a.l. |
Total hyperspace jumps | 4.765 |
Max distance from start | 5.194,57 a.l. |
Max distance from Sol | 5.260,69 a.l. |
Max distance from Colonia | 23.534,16 a.l. |
Approximate time played | 2W 6D 10H |
Passengers |
|
Total bulk passengers delivered | 216 |
Total VIPs delivered | 131 |
Total delivered | 347 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 123.666 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 503 |
Grade 1 upgrades generated | 255 |
Grade 2 upgrades generated | 181 |
Grade 3 upgrades generated | 51 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 46.698.846 cr |
Crew hired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 43M 43S |
Time in gunner role | 6H 4M 42S |
Total credits accrued | 1.986.188 cr |
Total fines accrued | 400 cr |