Perfil de Elektika
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9.828.047.759 cr |
Credits spent on ships | 2.978.512.144 cr |
Credits spent on outfitting | 9.605.233.720 cr |
Credits spent on repairs | 107.413.369 cr |
Credits spent on fuel | 819.330 cr |
Credits spent on munitions | 5.114.842 cr |
Insurance claims | 43 |
Total claim costs | 564.799.655 cr |
Combat |
|
Bounties claimed | 6.729 |
Profit from bounties | 461.560.015 cr |
Combat bonds | 3.104 |
Profit from combat bonds | 139.556.957 cr |
Assassinations | 643 |
Profit from assassinations | 789.707.773 cr |
Highest single reward | 455.725 cr |
Skimmers killed | 235 |
Crime |
|
Fines issued | 579 |
Lifetime fines value | 4.731.334 cr |
Bounties received/earned | 454 |
Lifetime bounty value | 2.612.700 cr |
Highest bounty issued | 1.066.100 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 2.632.131 cr |
Commodities smuggled | 571 |
Average profit | 54.836 cr |
Highest single transaction | 596.542 cr |
Trading |
|
Market network | 108 |
Trading profit | 5.479.195.245 cr |
Commodities traded | 20.080 |
Average profit | 13.045.703 cr |
Highest single transaction | 601.879.890 cr |
Mining |
|
Profits from mining | 6.808.834.641 cr |
Minerals refined | 5.798 |
Materials collected | 47.160 |
Exploration |
|
Systems visited | 15.867 |
Profits from exploration | 2.444.014.469 cr |
Level 2 detailed scans | 151.178 |
Level 3 detailed scans | 151.092 |
Highest payout | 8.601.576 cr |
Total hyperspace distance | 692.597 a.l. |
Total hyperspace jumps | 20.784 |
Max distance from start | 46.087,35 a.l. |
Max distance from Sol | 46.157,86 a.l. |
Max distance from Colonia | 27.284,84 a.l. |
Approximate time played | 17W 2D 21H 7M |
Passengers |
|
Total bulk passengers delivered | 93 |
Total VIPs delivered | 420 |
Total delivered | 513 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 100 |
Total profit | 2.197.440 cr |
Total rescue transactions | 56 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4.541 |
Grade 1 upgrades generated | 1.229 |
Grade 2 upgrades generated | 544 |
Grade 3 upgrades generated | 685 |
Grade 4 upgrades generated | 771 |
Grade 5 upgrades generated | 1.312 |
Crew |
|
Crew credits earned | 988.012.079 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 9M 10S |
Time in gunner role | 1H 49M 28S |
Time in fighter con role | 12M 5S |
Total credits accrued | 94.223.258 cr |