Perfil de NER0N
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16.868.458.009 cr |
Credits spent on ships | 1.559.394.638 cr |
Credits spent on outfitting | 42.498.019.330 cr |
Credits spent on repairs | 11.070.709 cr |
Credits spent on fuel | 470.811 cr |
Credits spent on munitions | 207.750 cr |
Insurance claims | 18 |
Total claim costs | 134.901.293 cr |
Combat |
|
Bounties claimed | 1.083 |
Profit from bounties | 151.907.890 cr |
Combat bonds | 217 |
Profit from combat bonds | 20.477.101 cr |
Assassinations | 17 |
Profit from assassinations | 19.459.481 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 297.628 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 25.050 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | -314 cr |
Commodities smuggled | 5 |
Average profit | -63 cr |
Highest single transaction | 73 cr |
Trading |
|
Market network | 100 |
Trading profit | 41.493.353.874 cr |
Commodities traded | 71.965 |
Average profit | 126.890.990 cr |
Highest single transaction | 1.292.805.024 cr |
Mining |
|
Profits from mining | 38.372.144.757 cr |
Minerals refined | 7.603 |
Materials collected | 10.714 |
Exploration |
|
Systems visited | 5.417 |
Profits from exploration | 686.927.233 cr |
Level 2 detailed scans | 31.759 |
Level 3 detailed scans | 31.758 |
Highest payout | 11.436.480 cr |
Total hyperspace distance | 422.648 a.l. |
Total hyperspace jumps | 7.453 |
Max distance from start | 42.137,05 a.l. |
Max distance from Sol | 42.168,91 a.l. |
Max distance from Colonia | 24.190,71 a.l. |
Approximate time played | 6W 6D 7H 5M |
Passengers |
|
Total bulk passengers delivered | 1.377 |
Total VIPs delivered | 3.809 |
Total delivered | 5.186 |
Total ejected | 126 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 856 |
Grade 1 upgrades generated | 161 |
Grade 2 upgrades generated | 127 |
Grade 3 upgrades generated | 178 |
Grade 4 upgrades generated | 147 |
Grade 5 upgrades generated | 243 |
Crew |
|
Crew credits earned | 3.153.529.195 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 46M 34S |
Time in gunner role | 11M 56S |
Time in fighter con role | 47M 32S |
Total credits accrued | 744.080 cr |