Perfil de ssfw-maul
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.247.737.200 cr |
Credits spent on ships | 458.697.125 cr |
Credits spent on outfitting | 691.591.881 cr |
Credits spent on repairs | 2.698.796 cr |
Credits spent on fuel | 210.014 cr |
Credits spent on munitions | 189.585 cr |
Insurance claims | 26 |
Total claim costs | 89.555.676 cr |
Combat |
|
Bounties claimed | 43 |
Profit from bounties | 2.841.513 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 327.100 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 97.974 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 6.400 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 47.292 cr |
Commodities smuggled | 23 |
Average profit | 3.638 cr |
Highest single transaction | 18.771 cr |
Trading |
|
Market network | 51 |
Trading profit | 654.834.990 cr |
Commodities traded | 4.468 |
Average profit | 4.611.514 cr |
Highest single transaction | 107.742.453 cr |
Mining |
|
Profits from mining | 594.460.236 cr |
Minerals refined | 2.206 |
Materials collected | 6.952 |
Exploration |
|
Systems visited | 16.359 |
Profits from exploration | 1.401.817.226 cr |
Level 2 detailed scans | 57.984 |
Level 3 detailed scans | 57.984 |
Highest payout | 13.930.032 cr |
Total hyperspace distance | 657.070 a.l. |
Total hyperspace jumps | 17.662 |
Max distance from start | 57.103,93 a.l. |
Max distance from Sol | 57.119,69 a.l. |
Max distance from Colonia | 36.867,58 a.l. |
Approximate time played | 6W 3D 12H 18M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 30 |
Total delivered | 34 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 592.810 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 552 |
Grade 1 upgrades generated | 240 |
Grade 2 upgrades generated | 133 |
Grade 3 upgrades generated | 90 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 43 |
Multi-Crew |
|
Total time in multi-crew | 1H 27M 41S |
Time in gunner role | 40M 57S |
Time in fighter con role | 26M 10S |
Total credits accrued | 92.648 cr |
Total fines accrued | 400 cr |