Perfil de Gabolander
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 53.056.476.259 cr |
Credits spent on ships | 2.160.970.973 cr |
Credits spent on outfitting | 6.839.183.874 cr |
Credits spent on repairs | 73.355.261 cr |
Credits spent on fuel | 1.961.240 cr |
Credits spent on munitions | 16.566.054 cr |
Insurance claims | 93 |
Total claim costs | 586.532.113 cr |
Combat |
|
Bounties claimed | 32.323 |
Profit from bounties | 9.616.391.046 cr |
Combat bonds | 12.993 |
Profit from combat bonds | 3.897.006.002 cr |
Assassinations | 243 |
Profit from assassinations | 224.560.619 cr |
Highest single reward | 1.361.528 cr |
Skimmers killed | 198 |
Crime |
|
Fines issued | 761 |
Lifetime fines value | 5.185.386 cr |
Bounties received/earned | 40.695 |
Lifetime bounty value | 276.280.020 cr |
Highest bounty issued | 3.517.900 cr |
Smuggling |
|
Black market network | 41 |
Black market profit | 47.189.221 cr |
Commodities smuggled | 10.253 |
Average profit | 399.909 cr |
Highest single transaction | 13.471.920 cr |
Trading |
|
Market network | 219 |
Trading profit | 8.577.539.207 cr |
Commodities traded | 114.002 |
Average profit | 7.007.793 cr |
Highest single transaction | 389.761.515 cr |
Mining |
|
Profits from mining | 7.845.467.224 cr |
Minerals refined | 4.758 |
Materials collected | 98.426 |
Exploration |
|
Systems visited | 13.661 |
Profits from exploration | 4.373.111.895 cr |
Level 2 detailed scans | 72.069 |
Level 3 detailed scans | 72.067 |
Highest payout | 27.055.486 cr |
Total hyperspace distance | 1.442.003 a.l. |
Total hyperspace jumps | 29.758 |
Max distance from start | 65.596,19 a.l. |
Max distance from Sol | 65.627,06 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 34W 4D 19H 22M |
Passengers |
|
Total bulk passengers delivered | 5.373 |
Total VIPs delivered | 29.144 |
Total delivered | 34.517 |
Total ejected | 155 |
Search and Rescue |
|
Total items rescued | 169 |
Total profit | 2.129.179 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 11.477 |
Grade 1 upgrades generated | 1.568 |
Grade 2 upgrades generated | 1.928 |
Grade 3 upgrades generated | 2.676 |
Grade 4 upgrades generated | 3.060 |
Grade 5 upgrades generated | 2.245 |
Crew |
|
Crew credits earned | 1.481.921.248 cr |
Crew hired | 25 |
Crew fired | 25 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 23M 25S |
Time in gunner role | 2H 39M 15S |
Time in fighter con role | 22M 16S |
Total credits accrued | 571.617 cr |